changed pixel format check to ignore alpha channel
[rocksndiamonds.git] / src / game_sp / main.c
index efe66ad90b9784cbebbea7d7d4c235b93f0aaa0a..f9dcecc5b63d377473810d2a8611166c5b9bd0cd 100644 (file)
@@ -58,8 +58,6 @@ void RedrawPlayfield_SP(boolean force_redraw)
     RestorePlayfield();
 
   UpdatePlayfield(force_redraw);
-
-  BackToFront_SP();
 }
 
 void UpdateGameDoorValues_SP()