AnimationSubTable = REDIM_1D(sizeof(byte), 0, LevelMax - 2 * FieldWidth);
TerminalState = REDIM_1D(sizeof(byte), 0, FieldMax + 1 - 1);
- DemoPointer = FieldMax + 1;
- DemoOffset = DemoPointer;
- DemoKeyRepeatCounter = 0;
-
GravityFlag = LInfo.InitialGravity;
FreezeZonks = LInfo.InitialFreezeZonks;