/* needed for engine snapshots */
int preceding_buffer_size;
+
+ int scroll_xoffset, scroll_yoffset;
};
struct DemoInfo_SP
extern int map_key_RND_to_SP(int);
extern int map_key_SP_to_RND(int);
+extern int getRedDiskReleaseFlag_SP();
+
#endif /* GAME_SP_EXPORT_H */