#define HAS_LevelInfoType
#endif
-struct GlobalInfo_SP
-{
-};
-
struct GameInfo_SP
{
- boolean LevelSolved;
- boolean GameOver;
+ boolean level_solved;
+ boolean game_over;
// needed for updating panel
int time_played;
byte playfield[SP_MAX_PLAYFIELD_WIDTH][SP_MAX_PLAYFIELD_HEIGHT];
struct DemoInfo_SP demo;
-
- // used for runtime values
- struct GameInfo_SP *game_sp;
};
struct GraphicInfo_SP
// exported functions
// ----------------------------------------------------------------------------
-extern struct GlobalInfo_SP global_sp_info;
extern struct GameInfo_SP game_sp;
extern struct LevelInfo_SP native_sp_level;
-extern struct GraphicInfo_SP graphic_info_sp_object[TILE_MAX][8];
-extern struct GraphicInfo_SP graphic_info_sp_player[MAX_PLAYERS][SPR_MAX][8];
extern struct EngineSnapshotInfo_SP engine_snapshot_sp;
void sp_open_all(void);