-#ifndef EXPORT_H
-#define EXPORT_H
+#ifndef GAME_SP_EXPORT_H
+#define GAME_SP_EXPORT_H
/* ========================================================================= */
/* functions and definitions exported from game_sp to main program */
extern struct GraphicInfo_SP graphic_info_sp_player[MAX_PLAYERS][SPR_MAX][8];
extern struct EngineSnapshotInfo_SP engine_snapshot_sp;
+extern void sp_open_all();
+extern void sp_close_all();
+
extern void InitGameEngine_SP();
extern void GameActions_SP(byte *, boolean);
extern void LoadEngineSnapshotValues_SP();
extern void SaveEngineSnapshotValues_SP();
-#endif /* EXPORT_H */
+#endif /* GAME_SP_EXPORT_H */