#define SP_MAX_TAPE_LEN 64010 /* (see "spfix63.doc") */
+/* sound actions */
+
+#define actActive 0
+#define actImpact 1
+#define actExploding 2
+#define actDigging 3
+#define actSnapping 4
+#define actCollecting 5
+#define actPassing 6
+#define actPushing 7
+#define actDropping 8
+
+
/* ------------------------------------------------------------------------- */
/* data structure definitions */
/* ------------------------------------------------------------------------- */
int score;
/* needed for engine snapshots */
+ char **preceding_buffer;
int preceding_buffer_size;
+
+ int scroll_xoffset, scroll_yoffset;
};
struct DemoInfo_SP
extern void sp_open_all();
extern void sp_close_all();
+extern void InitPrecedingPlayfieldMemory();
+extern void InitGfxBuffers_SP();
+
extern void InitGameEngine_SP();
extern void GameActions_SP(byte *, boolean);
-extern unsigned int InitEngineRandom_SP(long);
+extern unsigned int InitEngineRandom_SP(int);
extern void setLevelInfoToDefaults_SP();
extern void copyInternalEngineVars_SP();
-extern boolean LoadNativeLevel_SP(char *, int);
+extern boolean LoadNativeLevel_SP(char *, int, boolean);
+extern void SaveNativeLevel_SP(char *);
extern void BackToFront_SP(void);
extern void BlitScreenToBitmap_SP(Bitmap *);
extern int map_key_RND_to_SP(int);
extern int map_key_SP_to_RND(int);
+extern int getRedDiskReleaseFlag_SP();
+
#endif /* GAME_SP_EXPORT_H */