moved function to different source file
[rocksndiamonds.git] / src / game_sp / export.h
index 1ac2d311d4b40cbd6ab90ea0b4b4d47e3f00ba61..11ef9edd44b9043ca73becf8c8ae483589b79ec8 100644 (file)
@@ -85,14 +85,10 @@ typedef struct
 #define HAS_LevelInfoType
 #endif
 
-struct GlobalInfo_SP
-{
-};
-
 struct GameInfo_SP
 {
-  boolean LevelSolved;
-  boolean GameOver;
+  boolean level_solved;
+  boolean game_over;
 
   // needed for updating panel
   int time_played;
@@ -168,11 +164,8 @@ struct EngineSnapshotInfo_SP
 // exported functions
 // ----------------------------------------------------------------------------
 
-extern struct GlobalInfo_SP global_sp_info;
 extern struct GameInfo_SP game_sp;
 extern struct LevelInfo_SP native_sp_level;
-extern struct GraphicInfo_SP graphic_info_sp_object[TILE_MAX][8];
-extern struct GraphicInfo_SP graphic_info_sp_player[MAX_PLAYERS][SPR_MAX][8];
 extern struct EngineSnapshotInfo_SP engine_snapshot_sp;
 
 void sp_open_all(void);