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added option for magic wall timer of zero for native BD engine
[rocksndiamonds.git]
/
src
/
game_sp
/
Zonk.h
diff --git
a/src/game_sp/Zonk.h
b/src/game_sp/Zonk.h
index e99ab018a0c043c91dd9c8382fb9b4d992177398..603b9c328084f0fd182f2c802127b0758fd91730 100644
(file)
--- a/
src/game_sp/Zonk.h
+++ b/
src/game_sp/Zonk.h
@@
-7,6
+7,6
@@
#include "global.h"
-
extern
void subAnimateZonks(int si);
+void subAnimateZonks(int si);
-#endif /
* ZONK_H */
+#endif /
/ ZONK_H