return subAnimateMurphy;
#if 1
- printf("::: Murphy.c: !!!!!!!!!! LEVEL %d SOLVED !!!!!!!!!!\n", LevelNumber);
+ if (!game_sp_info.LevelSolved)
+ printf("::: Murphy.c: !!!!!!!!!! LEVEL %d SOLVED !!!!!!!!!!\n",LevelNumber);
+#endif
+
+#if 1
+ game_sp_info.LevelSolved = TRUE;
#endif
subSoundFXExit();