// .Refresh
// End With
// End If
+
if (ExitToMenuFlag == 1)
goto locExitMainGameLoop;
+#if 1
+ if (LeadOutCounter == 0) // no lead-out: game busy
+ return subMainGameLoop;
+#else
if (LeadOutCounter == 0) // no lead-out: game busy
goto locRepeatMainGameLoop;
+#endif
// ----------------------------------------------------------------------------
// ---------------------- END OF GAME-BUSY LOOP -------------------------------