RX = FieldWidth - Delta;
BY = FieldHeight - Delta;
- DrawImage(LX, tY, imgFrameCorner);
- DrawImage(LX, BY, imgFrameCorner);
- DrawImage(RX, tY, imgFrameCorner);
- DrawImage(RX, BY, imgFrameCorner);
+ DrawImage(LX, tY, (Delta > 0 ? imgFrameCorner : aniSpace));
+ DrawImage(LX, BY, (Delta > 0 ? imgFrameCorner : aniSpace));
+ DrawImage(RX, tY, (Delta > 0 ? imgFrameCorner : aniSpace));
+ DrawImage(RX, BY, (Delta > 0 ? imgFrameCorner : aniSpace));
for (i = LX + 1; i <= RX - 1; i++)
{
- DrawImage(i, tY, imgFrameHorizontal);
- DrawImage(i, BY, imgFrameHorizontal);
+ DrawImage(i, tY, (Delta > 0 ? imgFrameHorizontal : aniSpace));
+ DrawImage(i, BY, (Delta > 0 ? imgFrameHorizontal : aniSpace));
}
for (i = tY + 1; i <= BY - 1; i++)
{
- DrawImage(LX, i, imgFrameVertical);
- DrawImage(RX, i, imgFrameVertical);
+ DrawImage(LX, i, (Delta > 0 ? imgFrameVertical : aniSpace));
+ DrawImage(RX, i, (Delta > 0 ? imgFrameVertical : aniSpace));
+ }
+
+ if (Delta > 0)
+ {
+ // ...
+ // ClearRectangle(bitmap_db_field_sp,
}
}
void SetScrollEdges()
{
+#if NEW_TILESIZE
+#if 0
+ int pseudo_sxsize = SXSIZE * TILESIZE / TILESIZE_VAR;
+ int pseudo_sysize = SYSIZE * TILESIZE / TILESIZE_VAR;
+#endif
+#endif
int border1_offset = (menBorder ? 1 : 2);
int border2_offset = (menBorder ? 0 : TILESIZE / 2);
/* scroll correction for border frame (1 tile) or border element (2 tiles) */
ScrollMinX = 0;
ScrollMinY = 0;
+#if NEW_TILESIZE
+#if 1
+ ScrollMaxX = (DisplayMaxX + border1_offset - SCR_FIELDX) * TILEX;
+ ScrollMaxY = (DisplayMaxY + border1_offset - SCR_FIELDY) * TILEY;
+#else
+ ScrollMaxX = (DisplayMaxX + border1_offset) * TILEX - pseudo_sxsize;
+ ScrollMaxY = (DisplayMaxY + border1_offset) * TILEY - pseudo_sysize;
+#endif
+#else
ScrollMaxX = (DisplayMaxX + border1_offset) * TILEX - SXSIZE;
ScrollMaxY = (DisplayMaxY + border1_offset) * TILEY - SYSIZE;
+#endif
/* scroll correction for border element (half tile on left and right side) */
ScrollMinX += border2_offset;