void SetScrollEdges()
{
#if NEW_TILESIZE
+#if 0
int pseudo_sxsize = SXSIZE * TILESIZE / TILESIZE_VAR;
int pseudo_sysize = SYSIZE * TILESIZE / TILESIZE_VAR;
+#endif
#endif
int border1_offset = (menBorder ? 1 : 2);
int border2_offset = (menBorder ? 0 : TILESIZE / 2);
ScrollMinX = 0;
ScrollMinY = 0;
#if NEW_TILESIZE
+#if 1
+ ScrollMaxX = (DisplayMaxX + border1_offset - SCR_FIELDX) * TILEX;
+ ScrollMaxY = (DisplayMaxY + border1_offset - SCR_FIELDY) * TILEY;
+#else
ScrollMaxX = (DisplayMaxX + border1_offset) * TILEX - pseudo_sxsize;
ScrollMaxY = (DisplayMaxY + border1_offset) * TILEY - pseudo_sysize;
+#endif
#else
ScrollMaxX = (DisplayMaxX + border1_offset) * TILEX - SXSIZE;
ScrollMaxY = (DisplayMaxY + border1_offset) * TILEY - SYSIZE;