#ifndef INITGAMECONDITIONS_H
#define INITGAMECONDITIONS_H
-#include "vb_types.h"
-#include "vb_defs.h"
-#include "vb_vars.h"
-#include "vb_lib.h"
-
#include "global.h"
-extern int subConvertToEasySymbols();
+int subConvertToEasySymbols(void);
-extern void InitMurphyPos();
-extern void InitMurphyPosB(int);
-extern void ResetInfotronsNeeded(int);
-extern void subFetchAndInitLevel();
-extern void subFetchAndInitLevelA(boolean);
-extern void subFetchAndInitLevelB();
-extern void subInitGameConditions();
+void InitMurphyPos(void);
+void InitMurphyPosB(int);
+void ResetInfotronsNeeded(int);
+void subFetchAndInitLevel(void);
+void subFetchAndInitLevelA(void);
+void subFetchAndInitLevelB(void);
+void subInitGameConditions(void);
-#endif /* INITGAMECONDITIONS_H */
+#endif // INITGAMECONDITIONS_H