#ifndef INITGAMECONDITIONS_H
#define INITGAMECONDITIONS_H
-#include "vb_types.h"
-#include "vb_defs.h"
-#include "vb_vars.h"
-#include "vb_lib.h"
-
#include "global.h"
-extern int InitMurphyPos();
-extern int InitMurphyPosB(int si);
-extern int ResetInfotronsNeeded(int dx);
-extern int subConvertToEasySymbols();
-extern int subFetchAndInitLevel();
-extern int subFetchAndInitLevelA(boolean UpdatePlayTime);
-extern int subFetchAndInitLevelB();
-extern int subInitGameConditions();
-#endif /* INITGAMECONDITIONS_H */
+int subConvertToEasySymbols(void);
+
+void InitMurphyPos(void);
+void InitMurphyPosB(int);
+void ResetInfotronsNeeded(int);
+void subFetchAndInitLevel(void);
+void subFetchAndInitLevelA(void);
+void subFetchAndInitLevelB(void);
+void subInitGameConditions(void);
+
+#endif // INITGAMECONDITIONS_H