#include "InitGameConditions.h"
-static char *VB_Name = "modInitGameConditions";
+// static char *VB_Name = "modInitGameConditions";
+
// --- Option Explicit
// ==========================================================================
{
int subConvertToEasySymbols;
- int ax, bx, cx, dx, di, X, Y, i;
- int ah, bh, ch, dh, al, bl, cl, dl, ZF;
+ // int ax, bx, cx, dx, di, X, Y, i;
+ // int ah, bh, ch, dh, al, bl, cl, dl, ZF;
+ int ax, bx, cx, dx, i;
+ int al;
bx = 0;
dx = 0;