#include "global.h"
-#if 1
extern int AnimationPosTable[SP_MAX_PLAYFIELD_SIZE];
extern byte AnimationSubTable[SP_MAX_PLAYFIELD_SIZE];
-#else
-extern byte *AnimationSubTable;
-extern int *AnimationPosTable;
-#endif
-extern void subDoGameStuff();
+void subDoGameStuff(void);
-#endif /* DOGAMESTUFF_H */
+#endif // DOGAMESTUFF_H