extern int ExplosionShake, ExplosionShakeMurphy;
extern boolean NoDisplayFlag;
-extern long DisplayMinX, DisplayMaxX;
-extern long DisplayMinY, DisplayMaxY;
+extern int DisplayMinX, DisplayMaxX;
+extern int DisplayMinY, DisplayMaxY;
extern void subDisplayLevel();
extern void ScrollTo(int, int);
extern void ScrollTowards(int, int);
-extern void SoftScrollTo(int, int, long, int);
+extern void SoftScrollTo(int, int, int, int);
#endif /* DISPLAY_H */