#ifndef DISPLAY_H
#define DISPLAY_H
-#include "vb_types.h"
-#include "vb_defs.h"
-#include "vb_vars.h"
-#include "vb_lib.h"
-
#include "global.h"
-extern void ScrollTo(int X, int Y);
-extern void ScrollTowards(int X, int Y);
-extern void SoftScrollTo(int X, int Y, long TimeMS, int FPS);
-extern int subCheckRestoreRedDiskCountDisplay();
-extern int subDisplayInfotronsNeeded();
-extern int subDisplayLevel();
-extern void subDisplayPanel();
-extern int subDisplayPlayingTime();
-extern void subDisplayRedDiskCount();
-extern boolean NoDisplayFlag;
-extern int ExplosionShake;
-extern int ScreenPosition, data_h_Xtmp, data_h_Ytmp;
extern int ScreenScrollXPos, ScreenScrollYPos;
-extern int ShowRedDiskCounter, ShowPanel;
-extern long DisplayMinX, DisplayMaxX, DisplayWidth;
-extern long DisplayMinY, DisplayMaxY, DisplayHeight;
-#endif /* DISPLAY_H */
+extern int ExplosionShake, ExplosionShakeMurphy;
+extern boolean NoDisplayFlag;
+
+extern int DisplayMinX, DisplayMaxX;
+extern int DisplayMinY, DisplayMaxY;
+
+void subDisplayLevel(void);
+void ScrollTo(int, int);
+void ScrollTowards(int, int);
+void SoftScrollTo(int, int, int, int);
+
+#endif // DISPLAY_H