int num_redrawn = 0;
#endif
+ if (force_redraw)
+ {
+ // force re-initialization of graphics status variables
+ for (y = DisplayMinY; y <= DisplayMaxY; y++)
+ for (x = DisplayMinX; x <= DisplayMaxX; x++)
+ GfxGraphic[x][y] = -1;
+
+ // force complete playfield redraw
+ DisplayLevel();
+ }
+
for (y = DisplayMinY; y <= DisplayMaxY; y++)
{
for (x = DisplayMinX; x <= DisplayMaxX; x++)
int px = getFieldbufferOffsetX_SP();
int py = getFieldbufferOffsetY_SP();
- int sx, sy, sxsize, sysize;
int xsize = SXSIZE;
int ysize = SYSIZE;
int full_xsize = (FieldWidth - (menBorder ? 0 : 1)) * TILEX_VAR;
int full_ysize = (FieldHeight - (menBorder ? 0 : 1)) * TILEY_VAR;
-
- sxsize = (full_xsize < xsize ? full_xsize : xsize);
- sysize = (full_ysize < ysize ? full_ysize : ysize);
- sx = SX + (full_xsize < xsize ? (xsize - full_xsize) / 2 : 0);
- sy = SY + (full_ysize < ysize ? (ysize - full_ysize) / 2 : 0);
+ int sx = SX + (full_xsize < xsize ? (xsize - full_xsize) / 2 : 0);
+ int sy = SY + (full_ysize < ysize ? (ysize - full_ysize) / 2 : 0);
+ int sxsize = (full_xsize < xsize ? full_xsize : xsize);
+ int sysize = (full_ysize < ysize ? full_ysize : ysize);
BlitBitmap(bitmap_db_field_sp, target_bitmap, px, py, sxsize, sysize, sx, sy);
}