#include "global.h"
-#if 1
extern byte TerminalState[SP_MAX_PLAYFIELD_SIZE + SP_HEADER_SIZE];
-#else
-extern byte *TerminalState;
-#endif
extern int TerminalMaxCycles;
extern void subAnimateBugs(int si);
extern void subAnimateTerminals(int si);
-extern void subRandomize();
-extern int subGetRandomNumber();
+extern void subRandomize(void);
+extern int subGetRandomNumber(void);
#endif /* BUGSTERMINALS_H */