fixed using wall tiles as gray ball content elements in MM engine
[rocksndiamonds.git] / src / game_mm / mm_tools.h
index d6679de56b0932058a9c3645d95501227cd5331c..8857d7ba3ec861eefbf8d34ef5a450351ac56366 100644 (file)
@@ -106,6 +106,9 @@ int get_element_phase(int);
 int get_num_elements(int);
 int get_rotated_element(int, int);
 
+int unmap_element(int);
+
 int el2gfx(int);
+int el_act2gfx(int, int);
 
 #endif