void DrawAllPlayers_MM(void);
void DrawPlayerField_MM(int, int);
void DrawPlayer_MM(struct PlayerInfo *);
-void DrawGraphicAnimationExt_MM(int, int, int, int, int, int, int);
-void DrawGraphicAnimation_MM(int, int, int, int, int, int);
-void DrawGraphicAnimationThruMask_MM(int, int, int, int, int, int);
+void DrawGraphicAnimation_MM(int, int, int, int);
void DrawGraphic_MM(int, int, int);
void DrawGraphicExt_MM(DrawBuffer *, int, int, int);