static boolean started = FALSE;
static boolean active = FALSE;
static boolean debug = FALSE;
- static unsigned int check_delay = 0;
- static unsigned int start_delay = 0;
- static unsigned int growth_delay = 0;
- static unsigned int update_delay = 0;
- static unsigned int change_delay = 0;
- static unsigned int check_delay_value = XSN_CHECK_DELAY * 1000;
- static unsigned int start_delay_value = 0;
- static unsigned int growth_delay_value = 0;
- static unsigned int update_delay_value = 0;
- static unsigned int change_delay_value = 0;
+ static DelayCounter check_delay = { XSN_CHECK_DELAY * 1000 };
+ static DelayCounter start_delay = { 0 };
+ static DelayCounter growth_delay = { 0 };
+ static DelayCounter update_delay = { 0 };
+ static DelayCounter change_delay = { 0 };
static int percent = 0;
static int debug_value = 0;
boolean reinitialize = FALSE;
if (draw_target != DRAW_TO_SCREEN)
return;
- if (DelayReached(&check_delay, check_delay_value))
+ if (DelayReached(&check_delay))
{
percent = (debug ? debug_value * 100 / XSN_DEBUG_STEPS : xsn_percent());
if (!active_last)
{
- start_delay_value = (debug || setup.debug.xsn_mode == TRUE ? 0 :
+ start_delay.value = (debug || setup.debug.xsn_mode == TRUE ? 0 :
(XSN_START_DELAY + XSN_RND(XSN_START_DELAY)) * 1000);
started = FALSE;
if (!started)
{
- if (!DelayReached(&start_delay, start_delay_value))
+ if (!DelayReached(&start_delay))
return;
- update_delay_value = XSN_UPDATE_DELAY;
- growth_delay_value = XSN_GROWTH_DELAY * 1000;
- change_delay_value = XSN_CHANGE_DELAY * 1000;
+ update_delay.value = XSN_UPDATE_DELAY;
+ growth_delay.value = XSN_GROWTH_DELAY * 1000;
+ change_delay.value = XSN_CHANGE_DELAY * 1000;
ResetDelayCounter(&growth_delay);
ResetDelayCounter(&update_delay);
if (xsn.num_items < xsn.max_items)
{
- if (DelayReached(&growth_delay, growth_delay_value))
+ if (DelayReached(&growth_delay))
{
xsn.num_items += XSN_RND(XSN_GROWTH_RATE * 2);
xsn.num_items = MIN(xsn.num_items, xsn.max_items);
}
}
- if (DelayReached(&update_delay, update_delay_value))
+ if (DelayReached(&update_delay))
{
for (i = 0; i < xsn.num_items; i++)
xsn_update_item(i);
}
- if (DelayReached(&change_delay, change_delay_value))
+ if (DelayReached(&change_delay))
{
xsn_update_change();
- change_delay_value = xsn.change_delay * 1000;
+ change_delay.value = xsn.change_delay * 1000;
}
int xsn_alpha_dx = (gfx.mouse_y > xsn.area_ysize - xsn.max_height ?