SetTileCursorSXSY(cSX, cSY);
}
+void BackToFront_MM(void)
+{
+ BlitScreenToBitmap_MM(backbuffer);
+
+ BackToFront();
+}
+
void ClearWindow(void)
{
- ClearRectangle(backbuffer, REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
+ ClearRectangle(drawto_mm, REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
SetDrawtoField(DRAW_TO_BACKBUFFER);
SetDrawtoField_MM(DRAW_TO_BACKBUFFER);
getGraphicSource(graphic, frame, &bitmap, &src_x, &src_y);
- BlitBitmap(bitmap, drawto_field, src_x, src_y, TILEX, TILEY,
+ BlitBitmap(bitmap, drawto_mm, src_x, src_y, TILEX, TILEY,
cFX + x * TILEX, cFY + y * TILEY);
}
}
#endif
- DrawGraphicExt_MM(drawto_field, cFX + x * TILEX, cFY + y * TILEY, graphic);
+ int frame = getGraphicAnimationFrameXY(graphic, x, y);
+
+ DrawGraphicAnimation_MM(x, y, graphic, frame);
MarkTileDirty(x, y);
}
BlitBitmap(bitmap, d, src_x, src_y, TILEX, TILEY, x, y);
}
-void DrawGraphicThruMask_MM(int x, int y, int graphic)
+void DrawGraphicThruMask_MM(int x, int y, int graphic, int frame)
{
#if DEBUG
if (!IN_SCR_FIELD(x,y))
}
#endif
- DrawGraphicThruMaskExt_MM(drawto_field, cFX + x * TILEX, cFY + y * TILEY,
- graphic);
+ DrawGraphicThruMaskExt_MM(drawto_mm, cFX + x * TILEX, cFY + y * TILEY,
+ graphic, frame);
MarkTileDirty(x,y);
}
void DrawGraphicThruMaskExt_MM(DrawBuffer *d, int dest_x, int dest_y,
- int graphic)
+ int graphic, int frame)
{
int src_x, src_y;
Bitmap *src_bitmap;
if (graphic == IMG_EMPTY)
return;
- getGraphicSource(graphic, 0, &src_bitmap, &src_x, &src_y);
+ getGraphicSource(graphic, frame, &src_bitmap, &src_x, &src_y);
BlitBitmapMasked(src_bitmap, d, src_x, src_y, TILEX, TILEY, dest_x, dest_y);
}
void DrawMiniGraphic_MM(int x, int y, int graphic)
{
- DrawMiniGraphicExt_MM(drawto, cSX + x * MINI_TILEX, cSY + y * MINI_TILEY,
+ DrawMiniGraphicExt_MM(drawto_mm, cSX + x * MINI_TILEX, cSY + y * MINI_TILEY,
graphic);
MarkTileDirty(x / 2, y / 2);
}
-#if 0
-static void getMicroGraphicSource(int graphic, Bitmap **bitmap, int *x, int *y)
-{
- getSizedGraphicSource(graphic, 0, TILESIZE / 4, bitmap, x, y);
-}
-#endif
-
void DrawMiniGraphicExt_MM(DrawBuffer *d, int x, int y, int graphic)
{
Bitmap *bitmap;
#endif
if (mask_mode == USE_MASKING)
- BlitBitmapMasked(src_bitmap, drawto_field,
+ BlitBitmapMasked(src_bitmap, drawto_mm,
src_x, src_y, TILEX, TILEY, dest_x, dest_y);
else
- BlitBitmap(src_bitmap, drawto_field,
+ BlitBitmap(src_bitmap, drawto_mm,
src_x, src_y, width, height, dest_x, dest_y);
MarkTileDirty(x,y);
}
-void DrawGraphicShiftedThruMask_MM(int x,int y, int dx,int dy, int graphic,
- int cut_mode)
-{
- DrawGraphicShifted_MM(x, y, dx, dy, graphic, cut_mode, USE_MASKING);
-}
-
void DrawScreenElementExt_MM(int x, int y, int dx, int dy, int element,
int cut_mode, int mask_mode)
{
if (dx || dy)
DrawGraphicShifted_MM(x, y, dx, dy, graphic, cut_mode, mask_mode);
else if (mask_mode == USE_MASKING)
- DrawGraphicThruMask_MM(x, y, graphic);
+ DrawGraphicThruMask_MM(x, y, graphic, 0);
else
DrawGraphic_MM(x, y, graphic);
}
DrawScreenElementExt_MM(x, y, dx, dy, element, cut_mode, NO_MASKING);
}
-void DrawLevelElementShifted_MM(int x, int y, int dx, int dy, int element,
- int cut_mode)
-{
- DrawLevelElementExt_MM(x, y, dx, dy, element, cut_mode, NO_MASKING);
-}
-
-void DrawScreenElementThruMask_MM(int x, int y, int element)
-{
- DrawScreenElementExt_MM(x, y, 0, 0, element, NO_CUTTING, USE_MASKING);
-}
-
-void DrawLevelElementThruMask_MM(int x, int y, int element)
-{
- DrawLevelElementExt_MM(x, y, 0, 0, element, NO_CUTTING, USE_MASKING);
-}
-
-void DrawLevelFieldThruMask_MM(int x, int y)
-{
- DrawLevelElementExt_MM(x, y, 0, 0, Tile[x][y], NO_CUTTING, USE_MASKING);
-}
-
void DrawScreenElement_MM(int x, int y, int element)
{
DrawScreenElementExt_MM(x, y, 0, 0, element, NO_CUTTING, NO_MASKING);
}
-void DrawLevelElement_MM(int x, int y, int element)
-{
- if (IN_LEV_FIELD(x, y) && IN_SCR_FIELD(SCREENX(x), SCREENY(y)))
- DrawScreenElement_MM(SCREENX(x), SCREENY(y), element);
-}
-
void DrawScreenField_MM(int x, int y)
{
int element = Tile[x][y];
continue;
if (element & (1 << i))
- BlitBitmap(bitmap, drawto, gx, gy, MINI_TILEX, MINI_TILEY,
+ BlitBitmap(bitmap, drawto_mm, gx, gy, MINI_TILEX, MINI_TILEY,
dest_x, dest_y);
else
- ClearRectangle(drawto, dest_x, dest_y, MINI_TILEX, MINI_TILEY);
+ ClearRectangle(drawto_mm, dest_x, dest_y, MINI_TILEX, MINI_TILEY);
}
MarkTileDirty(x, y);
getSizedGraphicSource(graphic, frame, MINI_TILESIZE, &bitmap,
&src_x, &src_y);
- BlitBitmap(bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
+ BlitBitmap(bitmap, drawto_mm, src_x, src_y, MINI_TILEX, MINI_TILEY,
dst_x, dst_y);
}
}
laser.fuse_x == x &&
laser.fuse_y == y)
DrawGraphic_MM(x, y, IMG_MM_FUSE);
+ else if (element == EL_GRAY_BALL_ACTIVE)
+ DrawGraphic_MM(x, y, el_act2gfx(EL_GRAY_BALL, MM_ACTION_ACTIVE));
+ else if (element == EL_GRAY_BALL_OPENING)
+ DrawGraphic_MM(x, y, el_act2gfx(EL_GRAY_BALL, MM_ACTION_OPENING));
+ else if (element == EL_BOMB_ACTIVE)
+ DrawGraphic_MM(x, y, el_act2gfx(EL_BOMB, MM_ACTION_ACTIVE));
+ else if (element == EL_MINE_ACTIVE)
+ DrawGraphic_MM(x, y, el_act2gfx(EL_MINE, MM_ACTION_ACTIVE));
else
DrawGraphic_MM(x, y, el2gfx(element));
}
-#if 0
-static void DrawMicroWalls_MM(int x, int y, int element)
-{
- Bitmap *bitmap;
- int graphic = el2gfx(WALL_BASE(element));
- int gx, gy;
- int i;
-
- getMicroGraphicSource(graphic, &bitmap, &gx, &gy);
-
- for (i = 0; i < 4; i++)
- {
- int xpos = MICROLEV_XPOS + x * MICRO_TILEX + MICRO_WALLX * (i % 2);
- int ypos = MICROLEV_YPOS + y * MICRO_TILEY + MICRO_WALLY * (i / 2);
-
- if (element & (1 << i))
- BlitBitmap(bitmap, drawto, gx, gy, MICRO_WALLX, MICRO_WALLY, xpos, ypos);
- else
- ClearRectangle(drawto, xpos, ypos, MICRO_WALLX, MICRO_WALLY);
- }
-}
-
-static void DrawMicroElement_MM(int x, int y, int element)
-{
- Bitmap *bitmap;
- int graphic = el2gfx(element);
- int gx, gy;
-
- if (element == EL_EMPTY)
- return;
-
- if (IS_WALL(element))
- {
- DrawMicroWalls_MM(x, y, element);
-
- return;
- }
-
- getMicroGraphicSource(graphic, &bitmap, &gx, &gy);
-
- BlitBitmap(bitmap, drawto, gx, gy, MICRO_TILEX, MICRO_TILEY,
- MICROLEV_XPOS + x * MICRO_TILEX, MICROLEV_YPOS + y * MICRO_TILEY);
-}
-
-static void DrawMicroLevelExt_MM(int xpos, int ypos)
-{
- int x, y;
-
- ClearRectangle(drawto, xpos, ypos, MICROLEV_XSIZE, MICROLEV_YSIZE);
-
- for (x = 0; x < STD_LEV_FIELDX; x++)
- for (y = 0; y < STD_LEV_FIELDY; y++)
- DrawMicroElement_MM(x, y, Ur[x][y]);
-
- redraw_mask |= REDRAW_FIELD;
-}
-#endif
-
-void DrawMiniLevel_MM(int size_x, int size_y, int scroll_x, int scroll_y)
-{
- int x, y;
-
- for (x = 0; x < size_x; x++)
- for (y = 0; y < size_y; y++)
- DrawMiniElementOrWall_MM(x, y, scroll_x, scroll_y);
-
- redraw_mask |= REDRAW_FIELD;
-}
-
// ----------------------------------------------------------------------------
// XSN
static boolean started = FALSE;
static boolean active = FALSE;
static boolean debug = FALSE;
- static unsigned int check_delay = 0;
- static unsigned int start_delay = 0;
- static unsigned int growth_delay = 0;
- static unsigned int update_delay = 0;
- static unsigned int change_delay = 0;
- static unsigned int check_delay_value = XSN_CHECK_DELAY * 1000;
- static unsigned int start_delay_value = 0;
- static unsigned int growth_delay_value = 0;
- static unsigned int update_delay_value = 0;
- static unsigned int change_delay_value = 0;
+ static DelayCounter check_delay = { XSN_CHECK_DELAY * 1000 };
+ static DelayCounter start_delay = { 0 };
+ static DelayCounter growth_delay = { 0 };
+ static DelayCounter update_delay = { 0 };
+ static DelayCounter change_delay = { 0 };
static int percent = 0;
static int debug_value = 0;
boolean reinitialize = FALSE;
if (draw_target != DRAW_TO_SCREEN)
return;
- if (DelayReached(&check_delay, check_delay_value))
+ if (DelayReached(&check_delay))
{
percent = (debug ? debug_value * 100 / XSN_DEBUG_STEPS : xsn_percent());
debug = TRUE;
active = FALSE;
- DelayReached(&check_delay, 0);
+ ResetDelayCounter(&check_delay);
setup.debug.xsn_mode = (debug_value > 0);
tile_cursor.xsn_debug = FALSE;
if (!active_last)
{
- start_delay_value = (debug || setup.debug.xsn_mode == TRUE ? 0 :
+ start_delay.value = (debug || setup.debug.xsn_mode == TRUE ? 0 :
(XSN_START_DELAY + XSN_RND(XSN_START_DELAY)) * 1000);
started = FALSE;
- DelayReached(&start_delay, 0);
+ ResetDelayCounter(&start_delay);
reinitialize = TRUE;
}
if (!started)
{
- if (!DelayReached(&start_delay, start_delay_value))
+ if (!DelayReached(&start_delay))
return;
- update_delay_value = XSN_UPDATE_DELAY;
- growth_delay_value = XSN_GROWTH_DELAY * 1000;
- change_delay_value = XSN_CHANGE_DELAY * 1000;
+ update_delay.value = XSN_UPDATE_DELAY;
+ growth_delay.value = XSN_GROWTH_DELAY * 1000;
+ change_delay.value = XSN_CHANGE_DELAY * 1000;
- DelayReached(&growth_delay, 0);
- DelayReached(&update_delay, 0);
- DelayReached(&change_delay, 0);
+ ResetDelayCounter(&growth_delay);
+ ResetDelayCounter(&update_delay);
+ ResetDelayCounter(&change_delay);
started = TRUE;
}
if (xsn.num_items < xsn.max_items)
{
- if (DelayReached(&growth_delay, growth_delay_value))
+ if (DelayReached(&growth_delay))
{
xsn.num_items += XSN_RND(XSN_GROWTH_RATE * 2);
xsn.num_items = MIN(xsn.num_items, xsn.max_items);
}
}
- if (DelayReached(&update_delay, update_delay_value))
+ if (DelayReached(&update_delay))
{
for (i = 0; i < xsn.num_items; i++)
xsn_update_item(i);
}
- if (DelayReached(&change_delay, change_delay_value))
+ if (DelayReached(&change_delay))
{
xsn_update_change();
- change_delay_value = xsn.change_delay * 1000;
+ change_delay.value = xsn.change_delay * 1000;
}
int xsn_alpha_dx = (gfx.mouse_y > xsn.area_ysize - xsn.max_height ?
dst_x, dst_y);
}
-#if 0
-static int REQ_in_range(int x, int y)
-{
- if (y > DY + 249 && y < DY + 278)
- {
- if (x > DX + 1 && x < DX + 48)
- return 1;
- else if (x > DX + 51 && x < DX + 98)
- return 2;
- }
-
- return 0;
-}
-#endif
-
Pixel ReadPixel(DrawBuffer *bitmap, int x, int y)
{
return GetPixel(bitmap, x, y);
}
-void SetRGB(unsigned int pixel,
- unsigned short red, unsigned short green, unsigned short blue)
-{
-}
-
int get_base_element(int element)
{
if (IS_MIRROR(element))
return base_element + (element_phase + step + num_elements) % num_elements;
}
-static int map_element(int element)
+int map_wall_from_base_element(int element)
{
switch (element)
{
- case EL_WALL_STEEL: return EL_STEEL_WALL;
- case EL_WALL_WOOD: return EL_WOODEN_WALL;
- case EL_WALL_ICE: return EL_ICE_WALL;
- case EL_WALL_AMOEBA: return EL_AMOEBA_WALL;
- case EL_DF_WALL_STEEL: return EL_DF_STEEL_WALL;
- case EL_DF_WALL_WOOD: return EL_DF_WOODEN_WALL;
+ case EL_WALL_STEEL_BASE: return EL_WALL_STEEL;
+ case EL_WALL_WOOD_BASE: return EL_WALL_WOOD;
+ case EL_WALL_ICE_BASE: return EL_WALL_ICE;
+ case EL_WALL_AMOEBA_BASE: return EL_WALL_AMOEBA;
+ case EL_DF_WALL_STEEL_BASE: return EL_DF_WALL_STEEL;
+ case EL_DF_WALL_WOOD_BASE: return EL_DF_WALL_WOOD;
default: return element;
}
}
-int el2gfx(int element)
+int map_wall_to_base_element(int element)
{
- element = map_element(element);
-
switch (element)
{
- case EL_LIGHTBALL:
- return IMG_MM_LIGHTBALL_RED + RND(3);
+ case EL_WALL_STEEL: return EL_WALL_STEEL_BASE;
+ case EL_WALL_WOOD: return EL_WALL_WOOD_BASE;
+ case EL_WALL_ICE: return EL_WALL_ICE_BASE;
+ case EL_WALL_AMOEBA: return EL_WALL_AMOEBA_BASE;
+ case EL_DF_WALL_STEEL: return EL_DF_WALL_STEEL_BASE;
+ case EL_DF_WALL_WOOD: return EL_DF_WALL_WOOD_BASE;
- default:
- return el2img_mm(element);
+ default: return element;
}
}
+int el2gfx(int element)
+{
+ return el2img_mm(map_wall_from_base_element(element));
+}
+
+int el_act2gfx(int element, int action)
+{
+ return el_act2img_mm(map_wall_from_base_element(element), action);
+}
+
void RedrawPlayfield_MM(void)
{
DrawLevel_MM();
void BlitScreenToBitmap_MM(Bitmap *target_bitmap)
{
- BlitBitmap(drawto_field, target_bitmap,
+ BlitBitmap(drawto_mm, target_bitmap,
REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE, REAL_SX, REAL_SY);
}