fixed using wall tiles as gray ball content elements in MM engine
[rocksndiamonds.git] / src / game_mm / mm_main.h
index dafaa5d60d043a20df3846b876f41f14bfa087f4..f8b775fc872074beb300d3b4689033166409da34 100644 (file)
 
 
 extern DrawBuffer      *drawto_field;
+extern DrawBuffer      *bitmap_db_field;
 
 extern int             game_status;
 extern boolean         level_editor_test_game;