minor code formatting change
[rocksndiamonds.git] / src / game_mm / mm_main.h
index af5b832faaaacd3e4e5d40b519b18a33e123f0e4..468b543281afb03b614b1e49948913757be0b2d1 100644 (file)
@@ -203,7 +203,9 @@ extern short                StorePlayer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
 extern short           Frame[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
 extern boolean         Stop[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
 extern short           AmoebaNr[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
-extern short           AmoebaCnt[MAX_NUM_AMOEBA], AmoebaCnt2[MAX_NUM_AMOEBA];
+extern short           AmoebaCnt[MAX_NUM_AMOEBA];
+extern short           AmoebaCnt2[MAX_NUM_AMOEBA];
+
 extern unsigned int    Elementeigenschaften[MAX_ELEMENTS];
 
 extern int             level_nr;
@@ -1104,6 +1106,7 @@ extern int                num_element_info;
 #define GAME_OVER_NO_ENERGY    1
 #define GAME_OVER_OVERLOADED   2
 #define GAME_OVER_BOMB         3
+#define GAME_OVER_DELAYED      4
 
 // values for color_status
 #define STATIC_COLORS          0