extern short AmoebaCnt2[MAX_NUM_AMOEBA];
extern short ExplodePhase[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
+extern int GfxFrame[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
+extern int GfxElement[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
+
extern unsigned int Elementeigenschaften[MAX_ELEMENTS];
extern int level_nr;
#define EL_GRAY_BALL_OPENING 502
#define EL_ICE_WALL_SHRINKING 503
#define EL_AMOEBA_WALL_GROWING 504
+#define EL_BOMB_ACTIVE 505
+#define EL_MINE_ACTIVE 506
#define EL_WALL_CHANGING 512
#define EL_WALL_CHANGING_START (EL_WALL_CHANGING + 0)