#include "mm_main.h"
+Bitmap *drawto_mm;
+
struct EngineSnapshotInfo_MM engine_snapshot_mm;
+void InitGfxBuffers_MM(void)
+{
+ ReCreateBitmap(&drawto_mm, video.width, video.height);
+}
+
unsigned int InitEngineRandom_MM(int seed)
{
return InitEngineRandom(seed);
void InitElementProperties_MM(void)
{
- int i,j;
+ int i, j;
static int ep_grid[] =
{