// (c) 1994-2017 by Artsoft Entertainment
// Holger Schemel
// info@artsoft.org
-// http://www.artsoft.org/
+// https://www.artsoft.org/
// ----------------------------------------------------------------------------
// mm_game.h
// ============================================================================
#include "main_mm.h"
-void GameWon_MM(void);
-int NewHiScore_MM(void);
-
void TurnRound(int, int);
void PlaySoundLevel(int, int, int);
void ScanLaser(void);
void DrawLaser(int, int);
boolean HitElement(int, int);
-boolean HitOnlyAnEdge(int, int);
+boolean HitOnlyAnEdge(int);
boolean HitPolarizer(int, int);
boolean HitBlock(int, int);
boolean HitLaserSource(int, int);