added separate game variable to check for time limit setup option
[rocksndiamonds.git] / src / game_mm / mm_game.c
index 52f0b01e7d0c373a8d8ce012fbc71b2ca25a7824..c97a7d3b09f0583080681e20d6bf168b080d077d 100644 (file)
@@ -3119,7 +3119,7 @@ static void GameActions_MM_Ext(struct MouseActionInfo action, boolean warp_mode)
 
       redraw_mask |= REDRAW_DOOR_1;
     }
-    else if (setup.time_limit && !game_mm.game_over)
+    else if (game.time_limit && !game_mm.game_over)
     {
       int i;