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added separate game variable to check for time limit setup option
[rocksndiamonds.git]
/
src
/
game_mm
/
mm_game.c
diff --git
a/src/game_mm/mm_game.c
b/src/game_mm/mm_game.c
index 52f0b01e7d0c373a8d8ce012fbc71b2ca25a7824..c97a7d3b09f0583080681e20d6bf168b080d077d 100644
(file)
--- a/
src/game_mm/mm_game.c
+++ b/
src/game_mm/mm_game.c
@@
-3119,7
+3119,7
@@
static void GameActions_MM_Ext(struct MouseActionInfo action, boolean warp_mode)
redraw_mask |= REDRAW_DOOR_1;
}
- else if (
setup
.time_limit && !game_mm.game_over)
+ else if (
game
.time_limit && !game_mm.game_over)
{
int i;