game_mm.laser_green = FALSE;
game_mm.laser_blue = TRUE;
- game_mm.lightball_rnd = TRUE;
-
game_mm.level_solved = FALSE;
game_mm.game_over = FALSE;
game_mm.game_over_cause = 0;
InitLaser();
- game_mm.lightball_rnd = FALSE;
-
for (i = 0; i <= num_init_game_frames; i++)
{
if (i == num_init_game_frames)
#endif
}
- game_mm.lightball_rnd = TRUE;
-
ScanLaser();
if (game_mm.kettles_still_needed == 0)
IS_POLAR(Tile[x][y]) ||
IS_POLAR_CROSS(Tile[x][y])) && x == ELX && y == ELY)
{
- check = 0;
-
if (IS_BEAMER(Tile[x][y]))
{
#if 0
LX, LY, laser.beamer_edge, laser.beamer[1].num);
#endif
-#if 0
- laser.num_edges--;
-#endif
+ if (check == 1)
+ laser.num_edges--;
}
ScanLaser();
+
+ check = 0;
}
if (check == 2)