--- /dev/null
+// ============================================================================
+// Mirror Magic -- McDuffin's Revenge
+// ----------------------------------------------------------------------------
+// (c) 1994-2017 by Artsoft Entertainment
+// Holger Schemel
+// info@artsoft.org
+// http://www.artsoft.org/
+// ----------------------------------------------------------------------------
+// mm_files.c
+// ============================================================================
+
+#include <sys/types.h>
+#include <sys/stat.h>
+#include <ctype.h>
+#include <dirent.h>
+
+#include "main_mm.h"
+
+#include "mm_main.h"
+
+#define CHUNK_ID_LEN 4 /* IFF style chunk id length */
+#define CHUNK_SIZE_UNDEFINED 0 /* undefined chunk size == 0 */
+#define CHUNK_SIZE_NONE -1 /* do not write chunk size */
+#define FILE_VERS_CHUNK_SIZE 8 /* size of file version chunk */
+#define LEVEL_HEADER_SIZE 80 /* size of level file header */
+#define LEVEL_HEADER_UNUSED 19 /* unused level header bytes */
+
+/* file identifier strings */
+#define LEVEL_COOKIE_TMPL "MIRRORMAGIC_LEVEL_FILE_VERSION_x.x"
+#define SCORE_COOKIE "MIRRORMAGIC_SCORE_FILE_VERSION_1.4"
+
+
+/* ========================================================================= */
+/* level file functions */
+/* ========================================================================= */
+
+static void ReadChunk_MM_VERS(File *file, int *file_version, int *game_version)
+{
+ int file_version_major, file_version_minor, file_version_patch;
+ int game_version_major, game_version_minor, game_version_patch;
+
+ file_version_major = getFile8Bit(file);
+ file_version_minor = getFile8Bit(file);
+ file_version_patch = getFile8Bit(file);
+ getFile8Bit(file); /* not used */
+
+ game_version_major = getFile8Bit(file);
+ game_version_minor = getFile8Bit(file);
+ game_version_patch = getFile8Bit(file);
+ getFile8Bit(file); /* not used */
+
+ *file_version = MM_VERSION_IDENT(file_version_major,
+ file_version_minor,
+ file_version_patch);
+
+ *game_version = MM_VERSION_IDENT(game_version_major,
+ game_version_minor,
+ game_version_patch);
+}
+
+static void WriteChunk_MM_VERS(FILE *file, int file_version, int game_version)
+{
+ int file_version_major = MM_VERSION_MAJOR(file_version);
+ int file_version_minor = MM_VERSION_MINOR(file_version);
+ int file_version_patch = MM_VERSION_PATCH(file_version);
+ int game_version_major = MM_VERSION_MAJOR(game_version);
+ int game_version_minor = MM_VERSION_MINOR(game_version);
+ int game_version_patch = MM_VERSION_PATCH(game_version);
+
+ fputc(file_version_major, file);
+ fputc(file_version_minor, file);
+ fputc(file_version_patch, file);
+ fputc(0, file); /* not used */
+
+ fputc(game_version_major, file);
+ fputc(game_version_minor, file);
+ fputc(game_version_patch, file);
+ fputc(0, file); /* not used */
+}
+
+void setLevelInfoToDefaults_MM()
+{
+ int i, x, y;
+
+ native_mm_level.file_version = MM_FILE_VERSION_ACTUAL;
+ native_mm_level.game_version = MM_GAME_VERSION_ACTUAL;
+
+ native_mm_level.encoding_16bit_field = FALSE; /* default: only 8-bit elements */
+
+ lev_fieldx = native_mm_level.fieldx = STD_LEV_FIELDX;
+ lev_fieldy = native_mm_level.fieldy = STD_LEV_FIELDY;
+
+ for(x=0; x<MAX_LEV_FIELDX; x++)
+ for(y=0; y<MAX_LEV_FIELDY; y++)
+ Feld[x][y] = Ur[x][y] = EL_EMPTY;
+
+ native_mm_level.time = 100;
+ native_mm_level.kettles_needed = 0;
+ native_mm_level.auto_count_kettles = TRUE;
+ native_mm_level.amoeba_speed = 0;
+ native_mm_level.time_fuse = 0;
+ native_mm_level.laser_red = FALSE;
+ native_mm_level.laser_green = FALSE;
+ native_mm_level.laser_blue = TRUE;
+
+ for(i=0; i<MAX_LEVEL_NAME_LEN; i++)
+ native_mm_level.name[i] = '\0';
+ for(i=0; i<MAX_LEVEL_AUTHOR_LEN; i++)
+ native_mm_level.author[i] = '\0';
+
+ strcpy(native_mm_level.name, NAMELESS_LEVEL_NAME);
+ strcpy(native_mm_level.author, ANONYMOUS_NAME);
+
+ for(i=0; i<LEVEL_SCORE_ELEMENTS; i++)
+ native_mm_level.score[i] = 10;
+
+ Feld[0][0] = Ur[0][0] = EL_MCDUFFIN_RIGHT;
+ Feld[STD_LEV_FIELDX-1][STD_LEV_FIELDY-1] =
+ Ur[STD_LEV_FIELDX-1][STD_LEV_FIELDY-1] = EL_EXIT_CLOSED;
+}
+
+static int checkLevelElement(int element)
+{
+ if (element >= EL_FIRST_RUNTIME_EL)
+ {
+ Error(ERR_WARN, "invalid level element %d", element);
+ element = EL_CHAR_FRAGE;
+ }
+
+ return element;
+}
+
+static int LoadLevel_MM_VERS(File *file, int chunk_size, struct LevelInfo_MM *level)
+{
+ ReadChunk_MM_VERS(file, &(level->file_version), &(level->game_version));
+
+ return chunk_size;
+}
+
+static int LoadLevel_MM_HEAD(File *file, int chunk_size, struct LevelInfo_MM *level)
+{
+ int i;
+ int laser_color;
+
+ lev_fieldx = level->fieldx = getFile8Bit(file);
+ lev_fieldy = level->fieldy = getFile8Bit(file);
+
+ level->time = getFile16BitInteger(file, BYTE_ORDER_BIG_ENDIAN);
+ level->kettles_needed = getFile16BitInteger(file, BYTE_ORDER_BIG_ENDIAN);
+
+ for(i=0; i<MAX_LEVEL_NAME_LEN; i++)
+ level->name[i] = getFile8Bit(file);
+ level->name[MAX_LEVEL_NAME_LEN] = 0;
+
+ for(i=0; i<LEVEL_SCORE_ELEMENTS; i++)
+ level->score[i] = getFile8Bit(file);
+
+ level->auto_count_kettles = (getFile8Bit(file) == 1 ? TRUE : FALSE);
+ level->amoeba_speed = getFile8Bit(file);
+ level->time_fuse = getFile8Bit(file);
+
+ laser_color = getFile8Bit(file);
+ level->laser_red = (laser_color >> 2) & 0x01;
+ level->laser_green = (laser_color >> 1) & 0x01;
+ level->laser_blue = (laser_color >> 0) & 0x01;
+
+ level->encoding_16bit_field = (getFile8Bit(file) == 1 ? TRUE : FALSE);
+
+ ReadUnusedBytesFromFile(file, LEVEL_HEADER_UNUSED);
+
+ return chunk_size;
+}
+
+static int LoadLevel_MM_AUTH(File *file, int chunk_size, struct LevelInfo_MM *level)
+{
+ int i;
+
+ for(i=0; i<MAX_LEVEL_AUTHOR_LEN; i++)
+ level->author[i] = getFile8Bit(file);
+ level->author[MAX_LEVEL_NAME_LEN] = 0;
+
+ return chunk_size;
+}
+
+static int LoadLevel_MM_BODY(File *file, int chunk_size, struct LevelInfo_MM *level)
+{
+ int x, y;
+ int chunk_size_expected = level->fieldx * level->fieldy;
+
+ /* Note: "chunk_size" was wrong before version 2.0 when elements are
+ stored with 16-bit encoding (and should be twice as big then).
+ Even worse, playfield data was stored 16-bit when only yamyam content
+ contained 16-bit elements and vice versa. */
+
+ if (level->encoding_16bit_field && level->file_version >= MM_FILE_VERSION_2_0)
+ chunk_size_expected *= 2;
+
+ if (chunk_size_expected != chunk_size)
+ {
+ ReadUnusedBytesFromFile(file, chunk_size);
+ return chunk_size_expected;
+ }
+
+ for(y=0; y<level->fieldy; y++)
+ for(x=0; x<level->fieldx; x++)
+ Feld[x][y] = Ur[x][y] =
+ checkLevelElement(level->encoding_16bit_field ?
+ getFile16BitInteger(file, BYTE_ORDER_BIG_ENDIAN) :
+ getFile8Bit(file));
+ return chunk_size;
+}
+
+boolean LoadNativeLevel_MM(char *filename, boolean level_info_only)
+{
+ char cookie[MAX_LINE_LEN];
+ char chunk_name[CHUNK_ID_LEN + 1];
+ int chunk_size;
+ File *file;
+
+ static struct
+ {
+ char *name;
+ int size;
+ int (*loader)(File *, int, struct LevelInfo_MM *);
+ }
+ chunk_info[] =
+ {
+ { "VERS", FILE_VERS_CHUNK_SIZE, LoadLevel_MM_VERS },
+ { "HEAD", LEVEL_HEADER_SIZE, LoadLevel_MM_HEAD },
+ { "AUTH", MAX_LEVEL_AUTHOR_LEN, LoadLevel_MM_AUTH },
+ { "BODY", -1, LoadLevel_MM_BODY },
+ { NULL, 0, NULL }
+ };
+
+ /* always start with reliable default values */
+ setLevelInfoToDefaults_MM();
+
+ if (!(file = openFile(filename, MODE_READ)))
+ {
+ if (!level_info_only)
+ Error(ERR_WARN, "cannot read level '%s' - creating new level", filename);
+
+ return FALSE;
+ }
+
+ getFileChunk(file, chunk_name, NULL, BYTE_ORDER_BIG_ENDIAN);
+ if (strcmp(chunk_name, "MMII") == 0)
+ {
+ getFile32BitInteger(file, BYTE_ORDER_BIG_ENDIAN); /* not used */
+
+ getFileChunk(file, chunk_name, NULL, BYTE_ORDER_BIG_ENDIAN);
+ if (strcmp(chunk_name, "CAVE") != 0)
+ {
+ Error(ERR_WARN, "unknown format of level file '%s'", filename);
+ closeFile(file);
+
+ return FALSE;
+ }
+ }
+ else /* check for pre-2.0 file format with cookie string */
+ {
+ strcpy(cookie, chunk_name);
+ getStringFromFile(file, &cookie[4], MAX_LINE_LEN - 4);
+ if (strlen(cookie) > 0 && cookie[strlen(cookie) - 1] == '\n')
+ cookie[strlen(cookie) - 1] = '\0';
+
+ if (!checkCookieString(cookie, LEVEL_COOKIE_TMPL))
+ {
+ Error(ERR_WARN, "unknown format of level file '%s'", filename);
+ closeFile(file);
+
+ return FALSE;
+ }
+
+ if ((native_mm_level.file_version = getFileVersionFromCookieString(cookie)) == -1)
+ {
+ Error(ERR_WARN, "unsupported version of level file '%s'", filename);
+ closeFile(file);
+
+ return FALSE;
+ }
+ }
+
+ while (getFileChunk(file, chunk_name, &chunk_size, BYTE_ORDER_BIG_ENDIAN))
+ {
+ int i = 0;
+
+ while (chunk_info[i].name != NULL &&
+ strcmp(chunk_name, chunk_info[i].name) != 0)
+ i++;
+
+ if (chunk_info[i].name == NULL)
+ {
+ Error(ERR_WARN, "unknown chunk '%s' in level file '%s'",
+ chunk_name, filename);
+ ReadUnusedBytesFromFile(file, chunk_size);
+ }
+ else if (chunk_info[i].size != -1 &&
+ chunk_info[i].size != chunk_size)
+ {
+ Error(ERR_WARN, "wrong size (%d) of chunk '%s' in level file '%s'",
+ chunk_size, chunk_name, filename);
+ ReadUnusedBytesFromFile(file, chunk_size);
+ }
+ else
+ {
+ /* call function to load this level chunk */
+ int chunk_size_expected =
+ (chunk_info[i].loader)(file, chunk_size, &native_mm_level);
+
+ /* the size of some chunks cannot be checked before reading other
+ chunks first (like "HEAD" and "BODY") that contain some header
+ information, so check them here */
+ if (chunk_size_expected != chunk_size)
+ {
+ Error(ERR_WARN, "wrong size (%d) of chunk '%s' in level file '%s'",
+ chunk_size, chunk_name, filename);
+ }
+ }
+ }
+
+ closeFile(file);
+
+ return TRUE;
+}
+
+static void SaveLevel_MM_HEAD(FILE *file, struct LevelInfo_MM *level)
+{
+ int i;
+ int laser_color;
+
+ fputc(level->fieldx, file);
+ fputc(level->fieldy, file);
+
+ putFile16BitInteger(file, level->time, BYTE_ORDER_BIG_ENDIAN);
+ putFile16BitInteger(file, level->kettles_needed, BYTE_ORDER_BIG_ENDIAN);
+
+ for(i=0; i<MAX_LEVEL_NAME_LEN; i++)
+ fputc(level->name[i], file);
+
+ for(i=0; i<LEVEL_SCORE_ELEMENTS; i++)
+ fputc(level->score[i], file);
+
+ fputc((level->auto_count_kettles ? 1 : 0), file);
+ fputc(level->amoeba_speed, file);
+ fputc(level->time_fuse, file);
+
+ laser_color = ((level->laser_red << 2) |
+ (level->laser_green << 1) |
+ (level->laser_blue << 0));
+ fputc(laser_color, file);
+
+ fputc((level->encoding_16bit_field ? 1 : 0), file);
+
+ WriteUnusedBytesToFile(file, LEVEL_HEADER_UNUSED);
+}
+
+static void SaveLevel_MM_AUTH(FILE *file, struct LevelInfo_MM *level)
+{
+ int i;
+
+ for(i=0; i<MAX_LEVEL_AUTHOR_LEN; i++)
+ fputc(level->author[i], file);
+}
+
+static void SaveLevel_MM_BODY(FILE *file, struct LevelInfo_MM *level)
+{
+ int x, y;
+
+ for(y=0; y<level->fieldy; y++)
+ for(x=0; x<level->fieldx; x++)
+ if (level->encoding_16bit_field)
+ putFile16BitInteger(file, Ur[x][y], BYTE_ORDER_BIG_ENDIAN);
+ else
+ fputc(Ur[x][y], file);
+}
+
+void SaveNativeLevel_MM(char *filename)
+{
+ int x, y;
+ int body_chunk_size;
+ FILE *file;
+
+ if (!(file = fopen(filename, MODE_WRITE)))
+ {
+ Error(ERR_WARN, "cannot save level file '%s'", filename);
+ return;
+ }
+
+ /* check level field for 16-bit elements */
+ native_mm_level.encoding_16bit_field = FALSE;
+ for(y=0; y<native_mm_level.fieldy; y++)
+ for(x=0; x<native_mm_level.fieldx; x++)
+ if (Ur[x][y] > 255)
+ native_mm_level.encoding_16bit_field = TRUE;
+
+ body_chunk_size =
+ native_mm_level.fieldx * native_mm_level.fieldy * (native_mm_level.encoding_16bit_field ? 2 : 1);
+
+ putFileChunk(file, "MMII", CHUNK_SIZE_UNDEFINED, BYTE_ORDER_BIG_ENDIAN);
+ putFileChunk(file, "CAVE", CHUNK_SIZE_NONE, BYTE_ORDER_BIG_ENDIAN);
+
+ putFileChunk(file, "VERS", FILE_VERS_CHUNK_SIZE, BYTE_ORDER_BIG_ENDIAN);
+ WriteChunk_MM_VERS(file, MM_FILE_VERSION_ACTUAL, MM_GAME_VERSION_ACTUAL);
+
+ putFileChunk(file, "HEAD", LEVEL_HEADER_SIZE, BYTE_ORDER_BIG_ENDIAN);
+ SaveLevel_MM_HEAD(file, &native_mm_level);
+
+ putFileChunk(file, "AUTH", MAX_LEVEL_AUTHOR_LEN, BYTE_ORDER_BIG_ENDIAN);
+ SaveLevel_MM_AUTH(file, &native_mm_level);
+
+ putFileChunk(file, "BODY", body_chunk_size, BYTE_ORDER_BIG_ENDIAN);
+ SaveLevel_MM_BODY(file, &native_mm_level);
+
+ fclose(file);
+
+ SetFilePermissions(filename, PERMS_PRIVATE);
+}