#ifndef MAIN_MM_H
#define MAIN_MM_H
-/* ========================================================================= */
-/* external functions and definitions imported from main program to game_mm */
-/* ========================================================================= */
+// ============================================================================
+// external functions and definitions imported from main program to game_mm
+// ============================================================================
#include "../engines.h"
#include "../conf_gfx.h"
-/* ========================================================================= */
-/* functions and definitions that are exported from game_mm to main program */
-/* ========================================================================= */
+// ============================================================================
+// functions and definitions that are exported from game_mm to main program
+// ============================================================================
#include "export.h"
-/* ========================================================================= */
-/* internal functions and definitions that are not exported to main program */
-/* ========================================================================= */
+// ============================================================================
+// internal functions and definitions that are not exported to main program
+// ============================================================================
-/* ------------------------------------------------------------------------- */
-/* constant definitions */
-/* ------------------------------------------------------------------------- */
+// ----------------------------------------------------------------------------
+// constant definitions
+// ----------------------------------------------------------------------------
-/* screen sizes and positions for MM engine */
+// screen sizes and positions for MM engine
extern int TILESIZE_VAR;
#define MAX_BUF_XSIZE SCR_FIELDX
#define MAX_BUF_YSIZE SCR_FIELDY
-/* often used screen positions */
+// often used screen positions
extern int SX, SY;
#define FULL_SYSIZE (2 + SYSIZE + 2)
-/* ------------------------------------------------------------------------- */
-/* data structure definitions */
-/* ------------------------------------------------------------------------- */
+// ----------------------------------------------------------------------------
+// data structure definitions
+// ----------------------------------------------------------------------------
-/* ------------------------------------------------------------------------- */
-/* exported variables */
-/* ------------------------------------------------------------------------- */
+// ----------------------------------------------------------------------------
+// exported variables
+// ----------------------------------------------------------------------------
extern struct LevelInfo_MM native_mm_level;
extern int GfxFrame[MM_MAX_PLAYFIELD_WIDTH][MM_MAX_PLAYFIELD_HEIGHT];
-/* ------------------------------------------------------------------------- */
-/* exported functions */
-/* ------------------------------------------------------------------------- */
+// ----------------------------------------------------------------------------
+// exported functions
+// ----------------------------------------------------------------------------
-#endif /* MAIN_MM_H */
+#endif // MAIN_MM_H