moved headers to game engine specific import files
[rocksndiamonds.git] / src / game_mm / game_mm.h
index a5676cd88602d3c44d82650ed6de59e02663da94..ccdbdf0d9725dd574c5df2b71e722514eeb0038a 100644 (file)
@@ -14,6 +14,7 @@
 
 #define GAME_MM_VERSION_1_0_0
 
+#include "import_mm.h"
 #include "export_mm.h"
 
 #endif // GAME_MM_H