added support for text envelope elements to the MM engine
[rocksndiamonds.git] / src / game_mm / export.h
index 2af2b0ea0536e9efef7f72f780981d320076fcfd..8b92ab0a0a135cff67ae86e80328b6708bc458a7 100644 (file)
@@ -34,7 +34,7 @@
 
 
 #define EL_MM_START_1_NATIVE           0
-#define EL_MM_END_1_NATIVE             155
+#define EL_MM_END_1_NATIVE             159
 
 #define EL_MM_CHAR_START_NATIVE                160
 #define EL_MM_CHAR_END_NATIVE          239
@@ -143,8 +143,6 @@ struct GameInfo_MM
   int ball_choice_pos;         // current content element choice position
   boolean laser_red, laser_green, laser_blue;
 
-  boolean lightball_rnd;
-
   boolean level_solved;
   boolean game_over;
   int game_over_cause;