fixed several bugs with shared playfield bitmap in MM game engine
[rocksndiamonds.git] / src / game_mm / export.h
index 1cbf0b6a1f4e067ba2cb6431e2f85362109d3ae7..4c98623de60b0a7b9e1291909e03a0d9b868a97b 100644 (file)
@@ -143,9 +143,11 @@ struct GameInfo_MM
   int ball_choice_pos;         // current content element choice position
   boolean laser_red, laser_green, laser_blue;
 
+  boolean has_mcduffin;
   boolean level_solved;
   boolean game_over;
   int game_over_cause;
+  char *game_over_message;
 
   boolean cheat_no_overload;
   boolean cheat_no_explosion;