extern void DrawLaser_MM();
-extern void ClickElement(int, int, int);
+extern boolean ClickElement(int, int, int);
extern unsigned int InitEngineRandom_MM(int);
extern void LoadEngineSnapshotValues_MM();
extern void SaveEngineSnapshotValues_MM(ListNode **);
+extern int getButtonFromTouchPosition(int, int, int, int);
+
#endif /* GAME_MM_EXPORT_H */