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added option to explode gray ball instead of melting for MM engine
[rocksndiamonds.git]
/
src
/
game_mm
/
export.h
diff --git
a/src/game_mm/export.h
b/src/game_mm/export.h
index 7f31d68cdb2eeb741e6b8b06d5c166049997a12e..1cbf0b6a1f4e067ba2cb6431e2f85362109d3ae7 100644
(file)
--- a/
src/game_mm/export.h
+++ b/
src/game_mm/export.h
@@
-180,6
+180,7
@@
struct LevelInfo_MM
int ball_choice_mode;
int ball_content[MM_MAX_BALL_CONTENTS];
boolean rotate_ball_content;
+ boolean explode_ball;
short field[MAX_PLAYFIELD_WIDTH][MAX_PLAYFIELD_HEIGHT];
};