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fixed inconsistent global animation state after event actions
[rocksndiamonds.git]
/
src
/
game_mm
/
Makefile
diff --git
a/src/game_mm/Makefile
b/src/game_mm/Makefile
index 270ab7d176bb9ca594f998acb0788df2e2a24ca4..ee3bfa2f8ae5e85ee11f600c5de5f113209630c2 100644
(file)
--- a/
src/game_mm/Makefile
+++ b/
src/game_mm/Makefile
@@
-39,7
+39,7
@@
GAME_MM = game_mm.a
all: $(GAME_MM)
$(GAME_MM): $(OBJS)
- $(AR) cr
u
$(GAME_MM) $(OBJS)
+ $(AR) cr $(GAME_MM) $(OBJS)
$(RANLIB) $(GAME_MM)
.c.o: