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added option for magic wall timer of zero for native BD engine
[rocksndiamonds.git]
/
src
/
game_mm
/
Makefile
diff --git
a/src/game_mm/Makefile
b/src/game_mm/Makefile
index e3dba14067b2afd0eb079c0b451066831470664b..c979def407126aeabc56aa93dcfa241675a1057a 100644
(file)
--- a/
src/game_mm/Makefile
+++ b/
src/game_mm/Makefile
@@
-57,6
+57,9
@@
clean:
depend:
for i in $(SRCS); do $(CPP) $(CFLAGS) -M $$i; done > .depend
+depend-clean:
+ $(RM) .depend
+
ifeq (.depend,$(wildcard .depend))
include .depend
endif