* directly in emerald mine source
*/
-#include "../libgame/platform.h"
+#include "main_em.h"
-#if defined(TARGET_X11)
-
#if defined(PLATFORM_LINUX) || defined(PLATFORM_BSD)
-#include <stdio.h>
-
int calc_ulaw_to_linear(unsigned char);
unsigned char calc_linear_to_ulaw(int);
}
#endif /* defined(PLATFORM_LINUX) || defined(PLATFORM_BSD) */
-
-#endif