* modify.
*/
-#include "tile.h"
-#include "display.h"
+#include "main_em.h"
-/* ---------------------------------------------------------------------- */
+/* ------------------------------------------------------------------------- */
/* 0=stop 1=blank */
int tile_blank[] =
TILE_MAX
};
-/* ---------------------------------------------------------------------- */
+
+/* ------------------------------------------------------------------------- */
/* explosions: special format */
/* everything is initially filled with Xboom_1 */
TILE_MAX /* up until here are dynamite explosions */
};
-/* ---------------------------------------------------------------------- */
+
+/* ------------------------------------------------------------------------- */
/* map the graphics file to internal tiles and animations
*
Xsand_stoneout_1, 1,
Xsand_stoneout_1, 0,
-1,
+
+#if 0
+ /* use normal "Xblank" instead of explicit x==0, y==2 empty space graphic */
Ynut_sB, 7,
+#endif
+
-1,
-1,
Ynut_sB, 6,
struct GraphicInfo_EM graphic_info_em_object[TILE_MAX][8];
/* map player number, frames and action to graphic info */
-struct GraphicInfo_EM graphic_info_em_player[2][SPR_MAX][8];
+struct GraphicInfo_EM graphic_info_em_player[MAX_PLAYERS][SPR_MAX][8];
void create_tab(int *invert, unsigned char *array)
{
g->width = TILEX;
g->height = TILEY;
+ g->crumbled_bitmap = NULL;
+ g->crumbled_src_x = 0;
+ g->crumbled_src_y = 0;
+ g->crumbled_border_size = 0;
+
+ g->has_crumbled_graphics = FALSE;
+ g->preserve_background = FALSE;
+
/* create unique graphic identifier to decide if tile must be redrawn */
g->unique_identifier = obj;
}
{
int i, j, k;
- for (i = 0; i < 2; i++)
+ for (i = 0; i < MAX_PLAYERS; i++)
{
for (j = 0; j < SPR_MAX; j++)
{
for (k = 0; k < 8; k++)
{
struct GraphicInfo_EM *g = &graphic_info_em_player[i][j][k];
- int spr = map_spr[i][k][j];
+ int spr = map_spr[i % 2][k][j];
g->bitmap = sprBitmap;
g->src_x = (spr / 8) * TILEX;
g->dst_offset_y = 0;
g->width = TILEX;
g->height = TILEY;
+
+ g->has_crumbled_graphics = FALSE;
+ g->crumbled_bitmap = NULL;
+ g->crumbled_src_x = 0;
+ g->crumbled_src_y = 0;
+ g->crumbled_border_size = 0;
+
+ g->unique_identifier = 0;
}
}
}