* this should be spread over the frames for reduced cpu load.
*/
-#include "tile.h"
-#include "level.h"
-#include "sample.h"
+#include "main_em.h"
void synchro_3(void)
{
- register unsigned int x;
- register unsigned int y;
- register unsigned int count;
- register unsigned long random;
+ int x;
+ int y;
+ int count;
+ unsigned long random;
/* update variables */