rnd-20040927-2-src
[rocksndiamonds.git] / src / game_em / synchro_2.c
index 4fbf2d9f182a56ac443bb2bc9310455fd3a0c416..c8a50916fac0e25fa3848bab0a02397d4478d503 100644 (file)
 #include "sample.h"
 
 
-#if defined(TARGET_X11)
-
 #define RANDOM (random = random << 31 | random >> 1)
-#define PLAY(sample) { if ((unsigned int)(y - top) <= 12 && (unsigned int)(x - left) <= 20) play[sample] = 1; }
-
-extern unsigned int screen_x;
-extern unsigned int screen_y;
 
 void synchro_2(void)
 {
@@ -31,8 +25,6 @@ void synchro_2(void)
   unsigned long score = 0;
 
   unsigned int temp = 0;       /* initialized to make compilers happy */
-  unsigned int left = screen_x / TILEX; /* only needed for sounds */
-  unsigned int top = screen_y / TILEY;
   unsigned int dx; /* only needed to find closest player */
   unsigned int dy;
 
@@ -353,7 +345,7 @@ void synchro_2(void)
          if (Cave[y][x-1] == Xblank)
            Cave[y][x-1] = Yacid_splash_wB;
          Next[y][x] = Xblank;
-         PLAY(SAMPLE_acid);
+         play_sound(x, y, SAMPLE_acid);
          goto loop;
 
        case Xblank:
@@ -484,7 +476,7 @@ void synchro_2(void)
          if (Cave[y][x-1] == Xblank)
            Cave[y][x-1] = Yacid_splash_wB;
          Next[y][x] = Xblank;
-         PLAY(SAMPLE_acid);
+         play_sound(x, y, SAMPLE_acid);
          goto loop;
 
        case Xblank:
@@ -521,7 +513,7 @@ void synchro_2(void)
          if (Cave[y][x-1] == Xblank)
            Cave[y][x-1] = Yacid_splash_wB;
          Next[y][x] = Xblank;
-         PLAY(SAMPLE_acid);
+         play_sound(x, y, SAMPLE_acid);
          goto loop;
 
        case Xblank:
@@ -539,7 +531,7 @@ void synchro_2(void)
          Cave[y+1][x] = Yemerald_stone;
          Next[y][x] = Xstone;
          Next[y+1][x] = Xemerald;
-         play[SAMPLE_crack] = 1;
+         play_sound(x, y, SAMPLE_crack);
          score += lev.nut_score;
          goto loop;
 
@@ -715,7 +707,7 @@ void synchro_2(void)
            case Xplant:
            case Yplant:
              Next[y][x] = Xstone;
-             PLAY(SAMPLE_stone);
+             play_sound(x, y, SAMPLE_stone);
              goto loop;
          }
 
@@ -723,7 +715,7 @@ void synchro_2(void)
          Cave[y+1][x] = Ydiamond_stone;
          Next[y][x] = Xblank;
          Next[y+1][x] = Xstone_pause;
-         play[SAMPLE_squash] = 1;
+         play_sound(x, y, SAMPLE_squash);
          goto loop;
 
        case Xbomb:
@@ -754,14 +746,14 @@ void synchro_2(void)
            }
 
            Next[y][x] = Xblank;
-           play[SAMPLE_squash] = 1;
+           play_sound(x, y, SAMPLE_squash);
            goto loop;
          }
 
        default:
          Cave[y][x] = Xstone;
          Next[y][x] = Xstone;
-         PLAY(SAMPLE_stone);
+         play_sound(x, y, SAMPLE_stone);
          goto loop;
       }
 
@@ -784,7 +776,7 @@ void synchro_2(void)
          if (Cave[y][x-1] == Xblank)
            Cave[y][x-1] = Yacid_splash_wB;
          Next[y][x] = Xblank;
-         PLAY(SAMPLE_acid);
+         play_sound(x, y, SAMPLE_acid);
          goto loop;
 
        case Xblank:
@@ -905,7 +897,7 @@ void synchro_2(void)
          if (Cave[y][x-1] == Xblank)
            Cave[y][x-1] = Yacid_splash_wB;
          Next[y][x] = Xblank;
-         PLAY(SAMPLE_acid);
+         play_sound(x, y, SAMPLE_acid);
          goto loop;
 
        case Xblank:
@@ -942,7 +934,7 @@ void synchro_2(void)
          if (Cave[y][x-1] == Xblank)
            Cave[y][x-1] = Yacid_splash_wB;
          Next[y][x] = Xblank;
-         PLAY(SAMPLE_acid);
+         play_sound(x, y, SAMPLE_acid);
          goto loop;
 
        case Xblank:
@@ -958,17 +950,17 @@ void synchro_2(void)
        default:
          Cave[y][x] = Xnut;
          Next[y][x] = Xnut;
-         PLAY(SAMPLE_nut);
+         play_sound(x, y, SAMPLE_nut);
          goto loop;
       }
 
     /* --------------------------------------------------------------------- */
 
     case Xbug_n:
-      if (tab_ameuba[Cave[y-1][x]] ||
-         tab_ameuba[Cave[y][x+1]] ||
-         tab_ameuba[Cave[y+1][x]] ||
-         tab_ameuba[Cave[y][x-1]])
+      if (tab_amoeba[Cave[y-1][x]] ||
+         tab_amoeba[Cave[y][x+1]] ||
+         tab_amoeba[Cave[y+1][x]] ||
+         tab_amoeba[Cave[y][x-1]])
        goto bug_boom;
 
       switch (Cave[y][x+1])
@@ -989,7 +981,7 @@ void synchro_2(void)
        case Zplayer:
          Cave[y][x] = Ybug_n_e;
          Next[y][x] = Xbug_goe;
-         PLAY(SAMPLE_bug);
+         play_sound(x, y, SAMPLE_bug);
          goto loop;
 
        default:
@@ -997,10 +989,10 @@ void synchro_2(void)
        }
 
     case Xbug_gon:
-      if (tab_ameuba[Cave[y-1][x]] ||
-         tab_ameuba[Cave[y][x+1]] ||
-         tab_ameuba[Cave[y+1][x]] ||
-         tab_ameuba[Cave[y][x-1]])
+      if (tab_amoeba[Cave[y-1][x]] ||
+         tab_amoeba[Cave[y][x+1]] ||
+         tab_amoeba[Cave[y+1][x]] ||
+         tab_amoeba[Cave[y][x-1]])
        goto bug_boom;
 
     bug_gon:
@@ -1021,7 +1013,7 @@ void synchro_2(void)
          if (Cave[y-2][x-1] == Xblank)
            Cave[y-2][x-1] = Yacid_splash_wB;
          Next[y][x] = Xblank;
-         PLAY(SAMPLE_acid);
+         play_sound(x, y, SAMPLE_acid);
          goto loop;
 
        case Xblank:
@@ -1034,23 +1026,23 @@ void synchro_2(void)
          Cave[y-1][x] = Ybug_n;
          Next[y][x] = Xblank;
          Next[y-1][x] = Xbug_n;
-         PLAY(SAMPLE_bug);
+         play_sound(x, y, SAMPLE_bug);
          goto loop;
 
        default:
          Cave[y][x] = Ybug_n_w;
          Next[y][x] = Xbug_gow;
-         PLAY(SAMPLE_bug);
+         play_sound(x, y, SAMPLE_bug);
          goto loop;
       }
 
     /* --------------------------------------------------------------------- */
 
     case Xbug_e:
-      if (tab_ameuba[Cave[y-1][x]] ||
-         tab_ameuba[Cave[y][x+1]] ||
-         tab_ameuba[Cave[y+1][x]] ||
-         tab_ameuba[Cave[y][x-1]])
+      if (tab_amoeba[Cave[y-1][x]] ||
+         tab_amoeba[Cave[y][x+1]] ||
+         tab_amoeba[Cave[y+1][x]] ||
+         tab_amoeba[Cave[y][x-1]])
        goto bug_boom;
 
       switch (Cave[y+1][x])
@@ -1071,7 +1063,7 @@ void synchro_2(void)
        case Zplayer:
          Cave[y][x] = Ybug_e_s;
          Next[y][x] = Xbug_gos;
-         PLAY(SAMPLE_bug);
+         play_sound(x, y, SAMPLE_bug);
          goto loop;
 
        default:
@@ -1079,10 +1071,10 @@ void synchro_2(void)
       }
 
     case Xbug_goe:
-      if (tab_ameuba[Cave[y-1][x]] ||
-         tab_ameuba[Cave[y][x+1]] ||
-         tab_ameuba[Cave[y+1][x]] ||
-         tab_ameuba[Cave[y][x-1]])
+      if (tab_amoeba[Cave[y-1][x]] ||
+         tab_amoeba[Cave[y][x+1]] ||
+         tab_amoeba[Cave[y+1][x]] ||
+         tab_amoeba[Cave[y][x-1]])
        goto bug_boom;
 
     bug_goe:
@@ -1103,7 +1095,7 @@ void synchro_2(void)
          if (Cave[y-1][x] == Xblank)
            Cave[y-1][x] = Yacid_splash_wB;
          Next[y][x] = Xblank;
-         PLAY(SAMPLE_acid);
+         play_sound(x, y, SAMPLE_acid);
          goto loop;
 
        case Xblank:
@@ -1116,23 +1108,23 @@ void synchro_2(void)
          Cave[y][x+1] = Ybug_e;
          Next[y][x] = Xblank;
          Next[y][x+1] = Xbug_e;
-         PLAY(SAMPLE_bug);
+         play_sound(x, y, SAMPLE_bug);
          goto loop;
 
        default:
          Cave[y][x] = Ybug_e_n;
          Next[y][x] = Xbug_gon;
-         PLAY(SAMPLE_bug);
+         play_sound(x, y, SAMPLE_bug);
          goto loop;
       }
 
     /* --------------------------------------------------------------------- */
 
     case Xbug_s:
-      if (tab_ameuba[Cave[y-1][x]] ||
-         tab_ameuba[Cave[y][x+1]] ||
-         tab_ameuba[Cave[y+1][x]] ||
-         tab_ameuba[Cave[y][x-1]])
+      if (tab_amoeba[Cave[y-1][x]] ||
+         tab_amoeba[Cave[y][x+1]] ||
+         tab_amoeba[Cave[y+1][x]] ||
+         tab_amoeba[Cave[y][x-1]])
        goto bug_boom;
 
       switch (Cave[y][x-1])
@@ -1153,7 +1145,7 @@ void synchro_2(void)
        case Zplayer:
          Cave[y][x] = Ybug_s_w;
          Next[y][x] = Xbug_gow;
-         PLAY(SAMPLE_bug);
+         play_sound(x, y, SAMPLE_bug);
          goto loop;
 
        default:
@@ -1161,10 +1153,10 @@ void synchro_2(void)
       }
 
     case Xbug_gos:
-      if (tab_ameuba[Cave[y-1][x]] ||
-         tab_ameuba[Cave[y][x+1]] ||
-         tab_ameuba[Cave[y+1][x]] ||
-         tab_ameuba[Cave[y][x-1]])
+      if (tab_amoeba[Cave[y-1][x]] ||
+         tab_amoeba[Cave[y][x+1]] ||
+         tab_amoeba[Cave[y+1][x]] ||
+         tab_amoeba[Cave[y][x-1]])
        goto bug_boom;
 
     bug_gos:
@@ -1185,7 +1177,7 @@ void synchro_2(void)
          if (Cave[y][x-1] == Xblank)
            Cave[y][x-1] = Yacid_splash_wB;
          Next[y][x] = Xblank;
-         PLAY(SAMPLE_acid);
+         play_sound(x, y, SAMPLE_acid);
          goto loop;
 
        case Xblank:
@@ -1198,23 +1190,23 @@ void synchro_2(void)
          Cave[y+1][x] = Ybug_s;
          Next[y][x] = Xblank;
          Next[y+1][x] = Xbug_s;
-         PLAY(SAMPLE_bug);
+         play_sound(x, y, SAMPLE_bug);
          goto loop;
 
        default:
          Cave[y][x] = Ybug_s_e;
          Next[y][x] = Xbug_goe;
-         PLAY(SAMPLE_bug);
+         play_sound(x, y, SAMPLE_bug);
          goto loop;
       }
 
     /* --------------------------------------------------------------------- */
 
     case Xbug_w:
-      if (tab_ameuba[Cave[y-1][x]] ||
-         tab_ameuba[Cave[y][x+1]] ||
-         tab_ameuba[Cave[y+1][x]] ||
-         tab_ameuba[Cave[y][x-1]])
+      if (tab_amoeba[Cave[y-1][x]] ||
+         tab_amoeba[Cave[y][x+1]] ||
+         tab_amoeba[Cave[y+1][x]] ||
+         tab_amoeba[Cave[y][x-1]])
        goto bug_boom;
 
       switch (Cave[y-1][x])
@@ -1235,7 +1227,7 @@ void synchro_2(void)
        case Zplayer:
          Cave[y][x] = Ybug_w_n;
          Next[y][x] = Xbug_gon;
-         PLAY(SAMPLE_bug);
+         play_sound(x, y, SAMPLE_bug);
          goto loop;
 
        default:
@@ -1243,10 +1235,10 @@ void synchro_2(void)
       }
 
     case Xbug_gow:
-      if (tab_ameuba[Cave[y-1][x]] ||
-         tab_ameuba[Cave[y][x+1]] ||
-         tab_ameuba[Cave[y+1][x]] ||
-         tab_ameuba[Cave[y][x-1]])
+      if (tab_amoeba[Cave[y-1][x]] ||
+         tab_amoeba[Cave[y][x+1]] ||
+         tab_amoeba[Cave[y+1][x]] ||
+         tab_amoeba[Cave[y][x-1]])
        goto bug_boom;
 
     bug_gow:
@@ -1267,7 +1259,7 @@ void synchro_2(void)
          if (Cave[y-1][x-2] == Xblank)
            Cave[y-1][x-2] = Yacid_splash_wB;
          Next[y][x] = Xblank;
-         PLAY(SAMPLE_acid);
+         play_sound(x, y, SAMPLE_acid);
          goto loop;
 
        case Xblank:
@@ -1280,23 +1272,23 @@ void synchro_2(void)
          Cave[y][x-1] = Ybug_w;
          Next[y][x] = Xblank;
          Next[y][x-1] = Xbug_w;
-         PLAY(SAMPLE_bug);
+         play_sound(x, y, SAMPLE_bug);
          goto loop;
 
        default:
          Cave[y][x] = Ybug_w_s;
          Next[y][x] = Xbug_gos;
-         PLAY(SAMPLE_bug);
+         play_sound(x, y, SAMPLE_bug);
          goto loop;
       }
 
     /* --------------------------------------------------------------------- */
 
     case Xtank_n:
-      if (tab_ameuba[Cave[y-1][x]] ||
-         tab_ameuba[Cave[y][x+1]] ||
-         tab_ameuba[Cave[y+1][x]] ||
-         tab_ameuba[Cave[y][x-1]])
+      if (tab_amoeba[Cave[y-1][x]] ||
+         tab_amoeba[Cave[y][x+1]] ||
+         tab_amoeba[Cave[y+1][x]] ||
+         tab_amoeba[Cave[y][x-1]])
        goto tank_boom;
 
       switch (Cave[y][x-1])
@@ -1317,7 +1309,7 @@ void synchro_2(void)
        case Zplayer:
          Cave[y][x] = Ytank_n_w;
          Next[y][x] = Xtank_gow;
-         PLAY(SAMPLE_tank);
+         play_sound(x, y, SAMPLE_tank);
          goto loop;
 
        default:
@@ -1325,10 +1317,10 @@ void synchro_2(void)
       }
 
     case Xtank_gon:
-      if (tab_ameuba[Cave[y-1][x]] ||
-         tab_ameuba[Cave[y][x+1]] ||
-         tab_ameuba[Cave[y+1][x]] ||
-         tab_ameuba[Cave[y][x-1]])
+      if (tab_amoeba[Cave[y-1][x]] ||
+         tab_amoeba[Cave[y][x+1]] ||
+         tab_amoeba[Cave[y+1][x]] ||
+         tab_amoeba[Cave[y][x-1]])
        goto tank_boom;
 
     tank_gon:
@@ -1349,7 +1341,7 @@ void synchro_2(void)
          if (Cave[y-2][x-1] == Xblank)
            Cave[y-2][x-1] = Yacid_splash_wB;
          Next[y][x] = Xblank;
-         PLAY(SAMPLE_acid);
+         play_sound(x, y, SAMPLE_acid);
          goto loop;
 
        case Xblank:
@@ -1362,23 +1354,23 @@ void synchro_2(void)
          Cave[y-1][x] = Ytank_n;
          Next[y][x] = Xblank;
          Next[y-1][x] = Xtank_n;
-         PLAY(SAMPLE_tank);
+         play_sound(x, y, SAMPLE_tank);
          goto loop;
 
        default:
          Cave[y][x] = Ytank_n_e;
          Next[y][x] = Xtank_goe;
-         PLAY(SAMPLE_tank);
+         play_sound(x, y, SAMPLE_tank);
          goto loop;
       }
 
     /* --------------------------------------------------------------------- */
 
     case Xtank_e:
-      if (tab_ameuba[Cave[y-1][x]] ||
-         tab_ameuba[Cave[y][x+1]] ||
-         tab_ameuba[Cave[y+1][x]] ||
-         tab_ameuba[Cave[y][x-1]])
+      if (tab_amoeba[Cave[y-1][x]] ||
+         tab_amoeba[Cave[y][x+1]] ||
+         tab_amoeba[Cave[y+1][x]] ||
+         tab_amoeba[Cave[y][x-1]])
        goto tank_boom;
 
       switch (Cave[y-1][x])
@@ -1399,7 +1391,7 @@ void synchro_2(void)
        case Zplayer:
          Cave[y][x] = Ytank_e_n;
          Next[y][x] = Xtank_gon;
-         PLAY(SAMPLE_tank);
+         play_sound(x, y, SAMPLE_tank);
          goto loop;
 
        default:
@@ -1407,10 +1399,10 @@ void synchro_2(void)
       }
 
     case Xtank_goe:
-      if (tab_ameuba[Cave[y-1][x]] ||
-         tab_ameuba[Cave[y][x+1]] ||
-         tab_ameuba[Cave[y+1][x]] ||
-         tab_ameuba[Cave[y][x-1]])
+      if (tab_amoeba[Cave[y-1][x]] ||
+         tab_amoeba[Cave[y][x+1]] ||
+         tab_amoeba[Cave[y+1][x]] ||
+         tab_amoeba[Cave[y][x-1]])
        goto tank_boom;
 
     tank_goe:
@@ -1431,7 +1423,7 @@ void synchro_2(void)
          if (Cave[y-1][x] == Xblank)
            Cave[y-1][x] = Yacid_splash_wB;
          Next[y][x] = Xblank;
-         PLAY(SAMPLE_acid);
+         play_sound(x, y, SAMPLE_acid);
          goto loop;
 
        case Xblank:
@@ -1444,23 +1436,23 @@ void synchro_2(void)
          Cave[y][x+1] = Ytank_e;
          Next[y][x] = Xblank;
          Next[y][x+1] = Xtank_e;
-         PLAY(SAMPLE_tank);
+         play_sound(x, y, SAMPLE_tank);
          goto loop;
 
        default:
          Cave[y][x] = Ytank_e_s;
          Next[y][x] = Xtank_gos;
-         PLAY(SAMPLE_tank);
+         play_sound(x, y, SAMPLE_tank);
          goto loop;
       }
 
     /* --------------------------------------------------------------------- */
 
     case Xtank_s:
-      if (tab_ameuba[Cave[y-1][x]] ||
-         tab_ameuba[Cave[y][x+1]] ||
-         tab_ameuba[Cave[y+1][x]] ||
-         tab_ameuba[Cave[y][x-1]])
+      if (tab_amoeba[Cave[y-1][x]] ||
+         tab_amoeba[Cave[y][x+1]] ||
+         tab_amoeba[Cave[y+1][x]] ||
+         tab_amoeba[Cave[y][x-1]])
        goto tank_boom;
 
       switch (Cave[y][x+1])
@@ -1481,7 +1473,7 @@ void synchro_2(void)
        case Zplayer:
          Cave[y][x] = Ytank_s_e;
          Next[y][x] = Xtank_goe;
-         PLAY(SAMPLE_tank);
+         play_sound(x, y, SAMPLE_tank);
          goto loop;
 
        default:
@@ -1489,10 +1481,10 @@ void synchro_2(void)
       }
 
     case Xtank_gos:
-      if (tab_ameuba[Cave[y-1][x]] ||
-         tab_ameuba[Cave[y][x+1]] ||
-         tab_ameuba[Cave[y+1][x]] ||
-         tab_ameuba[Cave[y][x-1]])
+      if (tab_amoeba[Cave[y-1][x]] ||
+         tab_amoeba[Cave[y][x+1]] ||
+         tab_amoeba[Cave[y+1][x]] ||
+         tab_amoeba[Cave[y][x-1]])
        goto tank_boom;
 
     tank_gos:
@@ -1513,7 +1505,7 @@ void synchro_2(void)
          if (Cave[y][x-1] == Xblank)
            Cave[y][x-1] = Yacid_splash_wB;
          Next[y][x] = Xblank;
-         PLAY(SAMPLE_acid);
+         play_sound(x, y, SAMPLE_acid);
          goto loop;
 
        case Xblank:
@@ -1526,23 +1518,23 @@ void synchro_2(void)
          Cave[y+1][x] = Ytank_s;
          Next[y][x] = Xblank;
          Next[y+1][x] = Xtank_s;
-         PLAY(SAMPLE_tank);
+         play_sound(x, y, SAMPLE_tank);
          goto loop;
 
        default:
          Cave[y][x] = Ytank_s_w;
          Next[y][x] = Xtank_gow;
-         PLAY(SAMPLE_tank);
+         play_sound(x, y, SAMPLE_tank);
          goto loop;
       }
 
     /* --------------------------------------------------------------------- */
 
     case Xtank_w:
-      if (tab_ameuba[Cave[y-1][x]] ||
-         tab_ameuba[Cave[y][x+1]] ||
-         tab_ameuba[Cave[y+1][x]] ||
-         tab_ameuba[Cave[y][x-1]])
+      if (tab_amoeba[Cave[y-1][x]] ||
+         tab_amoeba[Cave[y][x+1]] ||
+         tab_amoeba[Cave[y+1][x]] ||
+         tab_amoeba[Cave[y][x-1]])
        goto tank_boom;
 
       switch (Cave[y+1][x])
@@ -1563,7 +1555,7 @@ void synchro_2(void)
        case Zplayer:
          Cave[y][x] = Ytank_w_s;
          Next[y][x] = Xtank_gos;
-         PLAY(SAMPLE_tank);
+         play_sound(x, y, SAMPLE_tank);
          goto loop;
 
        default:
@@ -1571,10 +1563,10 @@ void synchro_2(void)
       }
 
     case Xtank_gow:
-      if (tab_ameuba[Cave[y-1][x]] ||
-         tab_ameuba[Cave[y][x+1]] ||
-         tab_ameuba[Cave[y+1][x]] ||
-         tab_ameuba[Cave[y][x-1]])
+      if (tab_amoeba[Cave[y-1][x]] ||
+         tab_amoeba[Cave[y][x+1]] ||
+         tab_amoeba[Cave[y+1][x]] ||
+         tab_amoeba[Cave[y][x-1]])
        goto tank_boom;
 
     tank_gow:
@@ -1595,7 +1587,7 @@ void synchro_2(void)
          if (Cave[y-1][x-2] == Xblank)
            Cave[y-1][x-2] = Yacid_splash_wB;
          Next[y][x] = Xblank;
-         PLAY(SAMPLE_acid);
+         play_sound(x, y, SAMPLE_acid);
          goto loop;
 
        case Xblank:
@@ -1608,13 +1600,13 @@ void synchro_2(void)
          Cave[y][x-1] = Ytank_w;
          Next[y][x] = Xblank;
          Next[y][x-1] = Xtank_w;
-         PLAY(SAMPLE_tank);
+         play_sound(x, y, SAMPLE_tank);
          goto loop;
 
        default:
          Cave[y][x] = Ytank_w_n;
          Next[y][x] = Xtank_gon;
-         PLAY(SAMPLE_tank);
+         play_sound(x, y, SAMPLE_tank);
          goto loop;
       }
 
@@ -1730,7 +1722,7 @@ void synchro_2(void)
        }
 
        Next[y][x] = temp; /* the item we chose to clone */
-       play[SAMPLE_android] = 1;
+       play_sound(x, y, SAMPLE_android);
 
        switch (RANDOM & 7)
        {
@@ -2002,7 +1994,7 @@ void synchro_2(void)
       Cave[y][x] = Yandroid_nB;
       Cave[y-1][x] = Yandroid_n;
       Next[y-1][x] = Xandroid;
-      PLAY(SAMPLE_tank);
+      play_sound(x, y, SAMPLE_tank);
       goto loop;
 
     android_ne:
@@ -2010,7 +2002,7 @@ void synchro_2(void)
       Cave[y][x] = Yandroid_neB;
       Cave[y-1][x+1] = Yandroid_ne;
       Next[y-1][x+1] = Xandroid;
-      PLAY(SAMPLE_tank);
+      play_sound(x, y, SAMPLE_tank);
       goto loop;
 
     android_e:
@@ -2018,7 +2010,7 @@ void synchro_2(void)
       Cave[y][x] = Yandroid_eB;
       Cave[y][x+1] = Yandroid_e;
       Next[y][x+1] = Xandroid;
-      PLAY(SAMPLE_tank);
+      play_sound(x, y, SAMPLE_tank);
       goto loop;
 
     android_se:
@@ -2026,7 +2018,7 @@ void synchro_2(void)
       Cave[y][x] = Yandroid_seB;
       Cave[y+1][x+1] = Yandroid_se;
       Next[y+1][x+1] = Xandroid;
-      PLAY(SAMPLE_tank);
+      play_sound(x, y, SAMPLE_tank);
       goto loop;
 
     android_s:
@@ -2034,7 +2026,7 @@ void synchro_2(void)
       Cave[y][x] = Yandroid_sB;
       Cave[y+1][x] = Yandroid_s;
       Next[y+1][x] = Xandroid;
-      PLAY(SAMPLE_tank);
+      play_sound(x, y, SAMPLE_tank);
       goto loop;
 
     android_sw:
@@ -2042,7 +2034,7 @@ void synchro_2(void)
       Cave[y][x] = Yandroid_swB;
       Cave[y+1][x-1] = Yandroid_sw;
       Next[y+1][x-1] = Xandroid;
-      PLAY(SAMPLE_tank);
+      play_sound(x, y, SAMPLE_tank);
       goto loop;
 
     android_w:
@@ -2050,7 +2042,7 @@ void synchro_2(void)
       Cave[y][x] = Yandroid_wB;
       Cave[y][x-1] = Yandroid_w;
       Next[y][x-1] = Xandroid;
-      PLAY(SAMPLE_tank);
+      play_sound(x, y, SAMPLE_tank);
       goto loop;
 
     android_nw:
@@ -2058,7 +2050,7 @@ void synchro_2(void)
       Cave[y][x] = Yandroid_nwB;
       Cave[y-1][x-1] = Yandroid_nw;
       Next[y-1][x-1] = Xandroid;
-      PLAY(SAMPLE_tank);
+      play_sound(x, y, SAMPLE_tank);
       goto loop;
 
     /* --------------------------------------------------------------------- */
@@ -2080,7 +2072,7 @@ void synchro_2(void)
          if (Cave[y-2][x-1] == Xblank)
            Cave[y-2][x-1] = Yacid_splash_wB;
          Next[y][x] = Xblank;
-         PLAY(SAMPLE_acid);
+         play_sound(x, y, SAMPLE_acid);
          goto loop;
 
        case Xblank:
@@ -2090,7 +2082,7 @@ void synchro_2(void)
          Cave[y-1][x] = Yandroid_n;
          Next[y][x] = Xblank;
          Next[y-1][x] = Xandroid;
-         PLAY(SAMPLE_tank);
+         play_sound(x, y, SAMPLE_tank);
          goto loop;
 
        default:
@@ -2114,7 +2106,7 @@ void synchro_2(void)
          if (Cave[y-2][x-1] == Xblank)
            Cave[y-2][x-1] = Yacid_splash_wB;
          Next[y][x] = Xblank;
-         PLAY(SAMPLE_acid);
+         play_sound(x, y, SAMPLE_acid);
          goto loop;
 
        case Xblank:
@@ -2124,7 +2116,7 @@ void synchro_2(void)
          Cave[y-1][x] = Yandroid_n;
          Next[y][x] = Xblank;
          Next[y-1][x] = Xandroid_1_n;
-         PLAY(SAMPLE_tank);
+         play_sound(x, y, SAMPLE_tank);
          goto loop;
 
        default:
@@ -2150,7 +2142,7 @@ void synchro_2(void)
          if (Cave[y-1][x] == Xblank)
            Cave[y-1][x] = Yacid_splash_wB;
          Next[y][x] = Xblank;
-         PLAY(SAMPLE_acid);
+         play_sound(x, y, SAMPLE_acid);
          goto loop;
 
        case Xblank:
@@ -2160,7 +2152,7 @@ void synchro_2(void)
          Cave[y][x+1] = Yandroid_e;
          Next[y][x] = Xblank;
          Next[y][x+1] = Xandroid;
-         PLAY(SAMPLE_tank);
+         play_sound(x, y, SAMPLE_tank);
          goto loop;
 
        default:
@@ -2184,7 +2176,7 @@ void synchro_2(void)
          if (Cave[y-1][x] == Xblank)
            Cave[y-1][x] = Yacid_splash_wB;
          Next[y][x] = Xblank;
-         PLAY(SAMPLE_acid);
+         play_sound(x, y, SAMPLE_acid);
          goto loop;
 
        case Xblank:
@@ -2194,7 +2186,7 @@ void synchro_2(void)
          Cave[y][x+1] = Yandroid_e;
          Next[y][x] = Xblank;
          Next[y][x+1] = Xandroid_1_e;
-         PLAY(SAMPLE_tank);
+         play_sound(x, y, SAMPLE_tank);
          goto loop;
 
        default:
@@ -2220,7 +2212,7 @@ void synchro_2(void)
          if (Cave[y][x-1] == Xblank)
            Cave[y][x-1] = Yacid_splash_wB;
          Next[y][x] = Xblank;
-         PLAY(SAMPLE_acid);
+         play_sound(x, y, SAMPLE_acid);
          goto loop;
 
        case Xblank:
@@ -2230,7 +2222,7 @@ void synchro_2(void)
          Cave[y+1][x] = Yandroid_s;
          Next[y][x] = Xblank;
          Next[y+1][x] = Xandroid;
-         PLAY(SAMPLE_tank);
+         play_sound(x, y, SAMPLE_tank);
          goto loop;
 
        default:
@@ -2254,7 +2246,7 @@ void synchro_2(void)
          if (Cave[y][x-1] == Xblank)
            Cave[y][x-1] = Yacid_splash_wB;
          Next[y][x] = Xblank;
-         PLAY(SAMPLE_acid);
+         play_sound(x, y, SAMPLE_acid);
          goto loop;
 
        case Xblank:
@@ -2264,7 +2256,7 @@ void synchro_2(void)
          Cave[y+1][x] = Yandroid_s;
          Next[y][x] = Xblank;
          Next[y+1][x] = Xandroid_1_s;
-         PLAY(SAMPLE_tank);
+         play_sound(x, y, SAMPLE_tank);
          goto loop;
 
        default:
@@ -2290,7 +2282,7 @@ void synchro_2(void)
          if (Cave[y-1][x-2] == Xblank)
            Cave[y-1][x-2] = Yacid_splash_wB;
          Next[y][x] = Xblank;
-         PLAY(SAMPLE_acid);
+         play_sound(x, y, SAMPLE_acid);
          goto loop;
 
        case Xblank:
@@ -2300,7 +2292,7 @@ void synchro_2(void)
          Cave[y][x-1] = Yandroid_w;
          Next[y][x] = Xblank;
          Next[y][x-1] = Xandroid;
-         PLAY(SAMPLE_tank);
+         play_sound(x, y, SAMPLE_tank);
          goto loop;
 
        default:
@@ -2324,7 +2316,7 @@ void synchro_2(void)
          if (Cave[y-1][x-2] == Xblank)
            Cave[y-1][x-2] = Yacid_splash_wB;
          Next[y][x] = Xblank;
-         PLAY(SAMPLE_acid);
+         play_sound(x, y, SAMPLE_acid);
          goto loop;
 
        case Xblank:
@@ -2334,7 +2326,7 @@ void synchro_2(void)
          Cave[y][x-1] = Yandroid_w;
          Next[y][x] = Xblank;
          Next[y][x-1] = Xandroid_1_w;
-         PLAY(SAMPLE_tank);
+         play_sound(x, y, SAMPLE_tank);
          goto loop;
 
        default:
@@ -2360,7 +2352,7 @@ void synchro_2(void)
          if (Cave[y][x-1] == Xblank)
            Cave[y][x-1] = Yacid_splash_wB;
          Next[y][x] = Xblank;
-         PLAY(SAMPLE_acid);
+         play_sound(x, y, SAMPLE_acid);
          goto loop;
 
        case Xblank:
@@ -2514,7 +2506,7 @@ void synchro_2(void)
          if (Cave[y][x-1] == Xblank)
            Cave[y][x-1] = Yacid_splash_wB;
          Next[y][x] = Xblank;
-         PLAY(SAMPLE_acid);
+         play_sound(x, y, SAMPLE_acid);
          goto loop;
 
        case Xblank:
@@ -2551,7 +2543,7 @@ void synchro_2(void)
          if (Cave[y][x-1] == Xblank)
            Cave[y][x-1] = Yacid_splash_wB;
          Next[y][x] = Xblank;
-         PLAY(SAMPLE_acid);
+         play_sound(x, y, SAMPLE_acid);
          goto loop;
 
        case Xblank:
@@ -2583,7 +2575,7 @@ void synchro_2(void)
          if (Cave[y-1][x] == Xblank)
            Cave[y-1][x] = Yacid_splash_wB;
          Next[y][x] = Xblank;
-         PLAY(SAMPLE_acid);
+         play_sound(x, y, SAMPLE_acid);
          goto loop;
 
        case Xblank:
@@ -2609,7 +2601,7 @@ void synchro_2(void)
          Cave[y][x+1] = Yspring_kill_e;
          Next[y][x] = Xblank;
          Next[y][x+1] = Xspring_e;
-         play[SAMPLE_slurp] = 1;
+         play_sound(x, y, SAMPLE_slurp);
          score += lev.slurp_score;
          goto loop;
 
@@ -2617,13 +2609,13 @@ void synchro_2(void)
        case XbumperB:
          Cave[y][x+1] = XbumperB;
          Next[y][x] = Xspring_w;
-         PLAY(SAMPLE_spring);
+         play_sound(x, y, SAMPLE_spring);
          goto loop;
 
        default:
          Cave[y][x] = Xspring;
          Next[y][x] = Xspring;
-         PLAY(SAMPLE_spring);
+         play_sound(x, y, SAMPLE_spring);
          goto loop;
       }
 
@@ -2646,7 +2638,7 @@ void synchro_2(void)
          if (Cave[y][x-1] == Xblank)
            Cave[y][x-1] = Yacid_splash_wB;
          Next[y][x] = Xblank;
-         PLAY(SAMPLE_acid);
+         play_sound(x, y, SAMPLE_acid);
          goto loop;
 
        case Xblank:
@@ -2678,7 +2670,7 @@ void synchro_2(void)
          if (Cave[y-1][x-2] == Xblank)
            Cave[y-1][x-2] = Yacid_splash_wB;
          Next[y][x] = Xblank;
-         PLAY(SAMPLE_acid);
+         play_sound(x, y, SAMPLE_acid);
          goto loop;
 
        case Xblank:
@@ -2704,7 +2696,7 @@ void synchro_2(void)
          Cave[y][x-1] = Yspring_kill_w;
          Next[y][x] = Xblank;
          Next[y][x-1] = Xspring_w;
-         play[SAMPLE_slurp] = 1;
+         play_sound(x, y, SAMPLE_slurp);
          score += lev.slurp_score;
          goto loop;
 
@@ -2712,13 +2704,13 @@ void synchro_2(void)
        case XbumperB:
          Cave[y][x-1] = XbumperB;
          Next[y][x] = Xspring_e;
-         PLAY(SAMPLE_spring);
+         play_sound(x, y, SAMPLE_spring);
          goto loop;
 
        default:
          Cave[y][x] = Xspring;
          Next[y][x] = Xspring;
-         PLAY(SAMPLE_spring);
+         play_sound(x, y, SAMPLE_spring);
          goto loop;
       }
 
@@ -2741,7 +2733,7 @@ void synchro_2(void)
          if (Cave[y][x-1] == Xblank)
            Cave[y][x-1] = Yacid_splash_wB;
          Next[y][x] = Xblank;
-         PLAY(SAMPLE_acid);
+         play_sound(x, y, SAMPLE_acid);
          goto loop;
 
        case Xblank:
@@ -2855,7 +2847,7 @@ void synchro_2(void)
        default:
          Cave[y][x] = Xspring;
          Next[y][x] = Xspring;
-         PLAY(SAMPLE_spring);
+         play_sound(x, y, SAMPLE_spring);
          goto loop;
       }
 
@@ -2866,7 +2858,7 @@ void synchro_2(void)
       {
        Cave[y][x+1] = Ydiamond_eat;
        Next[y][x+1] = Xblank;
-       play[SAMPLE_eater] = 1;
+       play_sound(x, y, SAMPLE_eater);
        goto loop;
       }
 
@@ -2874,7 +2866,7 @@ void synchro_2(void)
       {
        Cave[y+1][x] = Ydiamond_eat;
        Next[y+1][x] = Xblank;
-       play[SAMPLE_eater] = 1;
+       play_sound(x, y, SAMPLE_eater);
        goto loop;
       }
 
@@ -2882,7 +2874,7 @@ void synchro_2(void)
       {
        Cave[y][x-1] = Ydiamond_eat;
        Next[y][x-1] = Xblank;
-       play[SAMPLE_eater] = 1;
+       play_sound(x, y, SAMPLE_eater);
        goto loop;
       }
 
@@ -2890,7 +2882,7 @@ void synchro_2(void)
       {
        Cave[y-1][x] = Ydiamond_eat;
        Next[y-1][x] = Xblank;
-       play[SAMPLE_eater] = 1;
+       play_sound(x, y, SAMPLE_eater);
        goto loop;
       }
 
@@ -2910,7 +2902,7 @@ void synchro_2(void)
          if (Cave[y-2][x-1] == Xblank)
            Cave[y-2][x-1] = Yacid_splash_wB;
          Next[y][x] = Xblank;
-         PLAY(SAMPLE_acid);
+         play_sound(x, y, SAMPLE_acid);
          goto loop;
 
        case Xblank:
@@ -2927,7 +2919,7 @@ void synchro_2(void)
 
        default:
          Next[y][x] = RANDOM & 1 ? Xeater_e : Xeater_w;
-         PLAY(SAMPLE_eater);
+         play_sound(x, y, SAMPLE_eater);
          goto loop;
       }
 
@@ -2938,7 +2930,7 @@ void synchro_2(void)
       {
        Cave[y+1][x] = Ydiamond_eat;
        Next[y+1][x] = Xblank;
-       play[SAMPLE_eater] = 1;
+       play_sound(x, y, SAMPLE_eater);
        goto loop;
       }
 
@@ -2946,7 +2938,7 @@ void synchro_2(void)
       {
        Cave[y][x-1] = Ydiamond_eat;
        Next[y][x-1] = Xblank;
-       play[SAMPLE_eater] = 1;
+       play_sound(x, y, SAMPLE_eater);
        goto loop;
       }
 
@@ -2954,7 +2946,7 @@ void synchro_2(void)
       {
        Cave[y-1][x] = Ydiamond_eat;
        Next[y-1][x] = Xblank;
-       play[SAMPLE_eater] = 1;
+       play_sound(x, y, SAMPLE_eater);
        goto loop;
       }
 
@@ -2962,7 +2954,7 @@ void synchro_2(void)
       {
        Cave[y][x+1] = Ydiamond_eat;
        Next[y][x+1] = Xblank;
-       play[SAMPLE_eater] = 1;
+       play_sound(x, y, SAMPLE_eater);
        goto loop;
       }
 
@@ -2982,7 +2974,7 @@ void synchro_2(void)
          if (Cave[y-1][x] == Xblank)
            Cave[y-1][x] = Yacid_splash_wB;
          Next[y][x] = Xblank;
-         PLAY(SAMPLE_acid);
+         play_sound(x, y, SAMPLE_acid);
          goto loop;
 
        case Xblank:
@@ -2999,7 +2991,7 @@ void synchro_2(void)
 
        default:
          Next[y][x] = RANDOM & 1 ? Xeater_n : Xeater_s;
-         PLAY(SAMPLE_eater);
+         play_sound(x, y, SAMPLE_eater);
          goto loop;
       }
 
@@ -3010,7 +3002,7 @@ void synchro_2(void)
       {
        Cave[y][x-1] = Ydiamond_eat;
        Next[y][x-1] = Xblank;
-       play[SAMPLE_eater] = 1;
+       play_sound(x, y, SAMPLE_eater);
        goto loop;
       }
 
@@ -3018,7 +3010,7 @@ void synchro_2(void)
       {
        Cave[y-1][x] = Ydiamond_eat;
        Next[y-1][x] = Xblank;
-       play[SAMPLE_eater] = 1;
+       play_sound(x, y, SAMPLE_eater);
        goto loop;
       }
 
@@ -3026,7 +3018,7 @@ void synchro_2(void)
       {
        Cave[y][x+1] = Ydiamond_eat;
        Next[y][x+1] = Xblank;
-       play[SAMPLE_eater] = 1;
+       play_sound(x, y, SAMPLE_eater);
        goto loop;
       }
 
@@ -3034,7 +3026,7 @@ void synchro_2(void)
       {
        Cave[y+1][x] = Ydiamond_eat;
        Next[y+1][x] = Xblank;
-       play[SAMPLE_eater] = 1;
+       play_sound(x, y, SAMPLE_eater);
        goto loop;
       }
 
@@ -3054,7 +3046,7 @@ void synchro_2(void)
          if (Cave[y][x-1] == Xblank)
            Cave[y][x-1] = Yacid_splash_wB;
          Next[y][x] = Xblank;
-         PLAY(SAMPLE_acid);
+         play_sound(x, y, SAMPLE_acid);
          goto loop;
 
        case Xblank:
@@ -3071,7 +3063,7 @@ void synchro_2(void)
 
        default:
          Next[y][x] = RANDOM & 1 ? Xeater_e : Xeater_w;
-         PLAY(SAMPLE_eater);
+         play_sound(x, y, SAMPLE_eater);
          goto loop;
       }
 
@@ -3082,7 +3074,7 @@ void synchro_2(void)
       {
        Cave[y-1][x] = Ydiamond_eat;
        Next[y-1][x] = Xblank;
-       play[SAMPLE_eater] = 1;
+       play_sound(x, y, SAMPLE_eater);
        goto loop;
       }
 
@@ -3090,7 +3082,7 @@ void synchro_2(void)
       {
        Cave[y][x+1] = Ydiamond_eat;
        Next[y][x+1] = Xblank;
-       play[SAMPLE_eater] = 1;
+       play_sound(x, y, SAMPLE_eater);
        goto loop;
       }
 
@@ -3098,7 +3090,7 @@ void synchro_2(void)
       {
        Cave[y+1][x] = Ydiamond_eat;
        Next[y+1][x] = Xblank;
-       play[SAMPLE_eater] = 1;
+       play_sound(x, y, SAMPLE_eater);
        goto loop;
       }
 
@@ -3106,7 +3098,7 @@ void synchro_2(void)
       {
        Cave[y][x-1] = Ydiamond_eat;
        Next[y][x-1] = Xblank;
-       play[SAMPLE_eater] = 1;
+       play_sound(x, y, SAMPLE_eater);
        goto loop;
       }
 
@@ -3126,7 +3118,7 @@ void synchro_2(void)
          if (Cave[y-1][x-2] == Xblank)
            Cave[y-1][x-2] = Yacid_splash_wB;
          Next[y][x] = Xblank;
-         PLAY(SAMPLE_acid);
+         play_sound(x, y, SAMPLE_acid);
          goto loop;
 
        case Xblank:
@@ -3143,7 +3135,7 @@ void synchro_2(void)
 
        default:
          Next[y][x] = RANDOM & 1 ? Xeater_n : Xeater_s;
-         PLAY(SAMPLE_eater);
+         play_sound(x, y, SAMPLE_eater);
          goto loop;
       }
 
@@ -3207,7 +3199,7 @@ void synchro_2(void)
              if (Cave[y-2][x-1] == Xblank)
                Cave[y-2][x-1] = Yacid_splash_wB;
              Next[y][x] = Xblank;
-             PLAY(SAMPLE_acid);
+             play_sound(x, y, SAMPLE_acid);
              goto loop;
 
            case Xblank:
@@ -3220,7 +3212,7 @@ void synchro_2(void)
              Cave[y-1][x] = Yalien_n;
              Next[y][x] = Xblank;
              Next[y-1][x] = Xalien_pause;
-             PLAY(SAMPLE_alien);
+             play_sound(x, y, SAMPLE_alien);
              goto loop;
          }
        }
@@ -3242,7 +3234,7 @@ void synchro_2(void)
                Cave[y][x+1] = Yacid_splash_eB;
              if (Cave[y][x-1] == Xblank)
                Cave[y][x-1] = Yacid_splash_wB;
-             PLAY(SAMPLE_acid);
+             play_sound(x, y, SAMPLE_acid);
              goto loop;
 
            case Xblank:
@@ -3255,7 +3247,7 @@ void synchro_2(void)
              Cave[y+1][x] = Yalien_s;
              Next[y][x] = Xblank;
              Next[y+1][x] = Xalien_pause;
-             PLAY(SAMPLE_alien);
+             play_sound(x, y, SAMPLE_alien);
              goto loop;
          }
        }
@@ -3280,7 +3272,7 @@ void synchro_2(void)
              if (Cave[y-1][x] == Xblank)
                Cave[y-1][x] = Yacid_splash_wB;
              Next[y][x] = Xblank;
-             PLAY(SAMPLE_acid);
+             play_sound(x, y, SAMPLE_acid);
              goto loop;
 
            case Xblank:
@@ -3293,7 +3285,7 @@ void synchro_2(void)
              Cave[y][x+1] = Yalien_e;
              Next[y][x] = Xblank;
              Next[y][x+1] = Xalien_pause;
-             PLAY(SAMPLE_alien);
+             play_sound(x, y, SAMPLE_alien);
              goto loop;
          }
        }
@@ -3315,7 +3307,7 @@ void synchro_2(void)
              if (Cave[y-1][x-2] == Xblank)
                Cave[y-1][x-2] = Yacid_splash_wB;
              Next[y][x] = Xblank;
-             PLAY(SAMPLE_acid);
+             play_sound(x, y, SAMPLE_acid);
              goto loop;
 
            case Xblank:
@@ -3328,7 +3320,7 @@ void synchro_2(void)
              Cave[y][x-1] = Yalien_w;
              Next[y][x] = Xblank;
              Next[y][x-1] = Xalien_pause;
-             PLAY(SAMPLE_alien);
+             play_sound(x, y, SAMPLE_alien);
              goto loop;
          }
        }
@@ -3359,7 +3351,7 @@ void synchro_2(void)
          if (Cave[y][x-1] == Xblank)
            Cave[y][x-1] = Yacid_splash_wB;
          Next[y][x] = Xblank;
-         PLAY(SAMPLE_acid);
+         play_sound(x, y, SAMPLE_acid);
          goto loop;
 
        case Xblank:
@@ -3494,7 +3486,7 @@ void synchro_2(void)
          if (Cave[y][x-1] == Xblank)
            Cave[y][x-1] = Yacid_splash_wB;
          Next[y][x] = Xblank;
-         PLAY(SAMPLE_acid);
+         play_sound(x, y, SAMPLE_acid);
          goto loop;
 
        case Xblank:
@@ -3531,7 +3523,7 @@ void synchro_2(void)
          if (Cave[y][x-1] == Xblank)
            Cave[y][x-1] = Yacid_splash_wB;
          Next[y][x] = Xblank;
-         PLAY(SAMPLE_acid);
+         play_sound(x, y, SAMPLE_acid);
          goto loop;
 
        case Xblank:
@@ -3556,14 +3548,14 @@ void synchro_2(void)
            }
 
            Next[y][x] = Xblank;
-           play[SAMPLE_squash] = 1;
+           play_sound(x, y, SAMPLE_squash);
            goto loop;
          }
 
        default:
          Cave[y][x] = Xemerald;
          Next[y][x] = Xemerald;
-         PLAY(SAMPLE_diamond);
+         play_sound(x, y, SAMPLE_diamond);
          goto loop;
       }
 
@@ -3586,7 +3578,7 @@ void synchro_2(void)
          if (Cave[y][x-1] == Xblank)
            Cave[y][x-1] = Yacid_splash_wB;
          Next[y][x] = Xblank;
-         PLAY(SAMPLE_acid);
+         play_sound(x, y, SAMPLE_acid);
          goto loop;
 
        case Xblank:
@@ -3721,7 +3713,7 @@ void synchro_2(void)
          if (Cave[y][x-1] == Xblank)
            Cave[y][x-1] = Yacid_splash_wB;
          Next[y][x] = Xblank;
-         PLAY(SAMPLE_acid);
+         play_sound(x, y, SAMPLE_acid);
          goto loop;
 
        case Xblank:
@@ -3758,7 +3750,7 @@ void synchro_2(void)
          if (Cave[y][x-1] == Xblank)
            Cave[y][x-1] = Yacid_splash_wB;
          Next[y][x] = Xblank;
-         PLAY(SAMPLE_acid);
+         play_sound(x, y, SAMPLE_acid);
          goto loop;
 
        case Xblank:
@@ -3783,14 +3775,14 @@ void synchro_2(void)
            }
 
            Next[y][x] = Xblank;
-           play[SAMPLE_squash] = 1;
+           play_sound(x, y, SAMPLE_squash);
            goto loop;
          }
 
        default:
          Cave[y][x] = Xdiamond;
          Next[y][x] = Xdiamond;
-         PLAY(SAMPLE_diamond);
+         play_sound(x, y, SAMPLE_diamond);
          goto loop;
       }
 
@@ -3813,7 +3805,7 @@ void synchro_2(void)
          if (Cave[y][x-1] == Xblank)
            Cave[y][x-1] = Yacid_splash_wB;
          Next[y][x] = Xdrip_stretchB;
-         PLAY(SAMPLE_acid);
+         play_sound(x, y, SAMPLE_acid);
          goto loop;
 
        case Xblank:
@@ -3832,41 +3824,41 @@ void synchro_2(void)
          switch (RANDOM & 7)
          {
            case 0:
-             temp = Xameuba_1;
+             temp = Xamoeba_1;
              break;
 
            case 1:
-             temp = Xameuba_2;
+             temp = Xamoeba_2;
              break;
 
            case 2:
-             temp = Xameuba_3;
+             temp = Xamoeba_3;
              break;
 
            case 3:
-             temp = Xameuba_4;
+             temp = Xamoeba_4;
              break;
 
            case 4:
-             temp = Xameuba_5;
+             temp = Xamoeba_5;
              break;
 
            case 5:
-             temp = Xameuba_6;
+             temp = Xamoeba_6;
              break;
 
            case 6:
-             temp = Xameuba_7;
+             temp = Xamoeba_7;
              break;
 
            case 7:
-             temp = Xameuba_8;
+             temp = Xamoeba_8;
              break;
          }
 
          Cave[y][x] = temp;
          Next[y][x] = temp;
-         play[SAMPLE_drip] = 1;
+         play_sound(x, y, SAMPLE_drip);
          goto loop;
       }
 
@@ -3905,7 +3897,7 @@ void synchro_2(void)
          if (Cave[y][x-1] == Xblank)
            Cave[y][x-1] = Yacid_splash_wB;
          Next[y][x] = Xblank;
-         PLAY(SAMPLE_acid);
+         play_sound(x, y, SAMPLE_acid);
          goto loop;
 
        case Xblank:
@@ -4025,7 +4017,7 @@ void synchro_2(void)
          if (Cave[y][x-1] == Xblank)
            Cave[y][x-1] = Yacid_splash_wB;
          Next[y][x] = Xblank;
-         PLAY(SAMPLE_acid);
+         play_sound(x, y, SAMPLE_acid);
          goto loop;
 
        case Xblank:
@@ -4062,7 +4054,7 @@ void synchro_2(void)
          if (Cave[y][x-1] == Xblank)
            Cave[y][x-1] = Yacid_splash_wB;
          Next[y][x] = Xblank;
-         PLAY(SAMPLE_acid);
+         play_sound(x, y, SAMPLE_acid);
          goto loop;
 
        case Xblank:
@@ -4114,7 +4106,7 @@ void synchro_2(void)
              if (Cave[y-2][x-1] == Xblank)
                Cave[y-2][x-1] = Yacid_splash_wB;
              Next[y][x] = Xblank;
-             PLAY(SAMPLE_acid);
+             play_sound(x, y, SAMPLE_acid);
              goto loop;
 
            case Xblank:
@@ -4147,7 +4139,7 @@ void synchro_2(void)
              if (Cave[y-1][x] == Xblank)
                Cave[y-1][x] = Yacid_splash_wB;
              Next[y][x] = Xblank;
-             PLAY(SAMPLE_acid);
+             play_sound(x, y, SAMPLE_acid);
              goto loop;
 
            case Xblank:
@@ -4180,7 +4172,7 @@ void synchro_2(void)
              if (Cave[y][x-1] == Xblank)
                Cave[y][x-1] = Yacid_splash_wB;
              Next[y][x] = Xblank;
-             PLAY(SAMPLE_acid);
+             play_sound(x, y, SAMPLE_acid);
              goto loop;
 
            case Xblank:
@@ -4213,7 +4205,7 @@ void synchro_2(void)
              if (Cave[y-1][x-2] == Xblank)
                Cave[y-1][x-2] = Yacid_splash_wB;
              Next[y][x] = Xblank;
-             PLAY(SAMPLE_acid);
+             play_sound(x, y, SAMPLE_acid);
              goto loop;
 
            case Xblank:
@@ -4290,7 +4282,7 @@ void synchro_2(void)
 
     ball_common:
 
-      play[SAMPLE_ball] = 1;
+      play_sound(x, y, SAMPLE_ball);
       if (lev.ball_random)
       {
        switch (RANDOM & 7)
@@ -4437,14 +4429,14 @@ void synchro_2(void)
       {
        Cave[y-1][x] = Ygrow_ns_eat;
        Next[y-1][x] = Xgrow_ns;
-       play[SAMPLE_grow] = 1;
+       play_sound(x, y, SAMPLE_grow);
       }
 
       if (tab_blank[Cave[y+1][x]])
       {
        Cave[y+1][x] = Ygrow_ns_eat;
        Next[y+1][x] = Xgrow_ns;
-       play[SAMPLE_grow] = 1;
+       play_sound(x, y, SAMPLE_grow);
       }
 
       goto loop;
@@ -4454,14 +4446,14 @@ void synchro_2(void)
       {
        Cave[y][x+1] = Ygrow_ew_eat;
        Next[y][x+1] = Xgrow_ew;
-       play[SAMPLE_grow] = 1;
+       play_sound(x, y, SAMPLE_grow);
       }
 
       if (tab_blank[Cave[y][x-1]])
       {
        Cave[y][x-1] = Ygrow_ew_eat;
        Next[y][x-1] = Xgrow_ew;
-       play[SAMPLE_grow] = 1;
+       play_sound(x, y, SAMPLE_grow);
       }
 
       goto loop;
@@ -4472,7 +4464,7 @@ void synchro_2(void)
       if (lev.wonderwall_time && lev.wonderwall_state)
       {
        Cave[y][x] = XwonderwallB;
-       play[SAMPLE_wonder] = 1;
+       play_sound(x, y, SAMPLE_wonder);
       }
 
       goto loop;
@@ -4517,22 +4509,22 @@ void synchro_2(void)
     /* --------------------------------------------------------------------- */
 
     case Xdynamite_1:
-      play[SAMPLE_tick] = 1;
+      play_sound(x, y, SAMPLE_tick);
       Next[y][x] = Xdynamite_2;
       goto loop;
 
     case Xdynamite_2:
-      play[SAMPLE_tick] = 1;
+      play_sound(x, y, SAMPLE_tick);
       Next[y][x] = Xdynamite_3;
       goto loop;
 
     case Xdynamite_3:
-      play[SAMPLE_tick] = 1;
+      play_sound(x, y, SAMPLE_tick);
       Next[y][x] = Xdynamite_4;
       goto loop;
 
     case Xdynamite_4:
-      play[SAMPLE_tick] = 1;
+      play_sound(x, y, SAMPLE_tick);
       Next[y][x] = Zdynamite;
       Boom[y-1][x-1] = Xblank;
       Boom[y-1][x] = Xblank;
@@ -4578,7 +4570,7 @@ void synchro_2(void)
          if (Cave[y][x-1] == Xblank)
            Cave[y][x-1] = Yacid_splash_wB;
          Next[y][x] = Xsand_stonesand_4;
-         PLAY(SAMPLE_acid);
+         play_sound(x, y, SAMPLE_acid);
          goto loop;
 
        case Xblank:
@@ -4755,7 +4747,7 @@ void synchro_2(void)
     case Xboom_android:
     case Xboom_1:
       Next[y][x] = Xboom_2;
-      play[SAMPLE_boom] = 1;
+      play_sound(x, y, SAMPLE_boom);
       goto loop;
 
     case Xboom_2:
@@ -4795,5 +4787,3 @@ void synchro_2(void)
     Draw = temp;
   }
 }
-
-#endif