extern int centered_player_nr;
#endif
+#define USE_CHANGED_ACID_STUFF 1
+
extern boolean checkIfAllPlayersFitToScreen();
static void check_player(struct PLAYER *);
switch(Cave[y][x])
{
-#if 1
+#if USE_CHANGED_ACID_STUFF
case Xacid_1:
case Xacid_2:
case Xacid_3:
ply->y = y;
break;
-#if 1
+#if USE_CHANGED_ACID_STUFF
case Xacid_1:
case Xacid_2:
case Xacid_3:
case Xacid_6:
case Xacid_7:
case Xacid_8:
-#endif
if (Cave[y-1][x+1] == Xblank)
Cave[y-1][x+1] = Yacid_splash_eB;
if (Cave[y-1][x-1] == Xblank)
Cave[y-1][x-1] = Yacid_splash_wB;
play_element_sound(x, y, SAMPLE_acid, Xacid_1);
+#endif
case Xboom_android:
case Xboom_1:
case Xtank_goe:
case Xtank_gos:
case Xtank_gow:
-#if 0
+
+#if !USE_CHANGED_ACID_STUFF
case Xacid_1:
case Xacid_2:
case Xacid_3: