{
int audio_fd; /* file descriptor of /dev/audio or -1 if not open */
int audio_format;
- int sample_rate;
+ // int sample_rate;
int fragment_size;
unsigned char *audio_buffer; /* actual buffer pumped to /dev/audio */
short *mix_buffer;
audio_fd = -1;
audio_format = AUDIO_ULAW; /* defaults for non-OSS /dev/audio */
- sample_rate = 8000;
+ // sample_rate = 8000;
fragment_size = 256;
audio_buffer = 0;
mix_buffer = 0;
goto reset;
}
- sample_rate = i;
+ // sample_rate = i;
if (ioctl(audio_fd, SNDCTL_DSP_GETBLKSIZE, &i) == -1)
{
Error(ERR_WARN, "unable to get block size in sound thread");