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rnd-20060818-1-src
[rocksndiamonds.git]
/
src
/
game_em
/
sound.c
diff --git
a/src/game_em/sound.c
b/src/game_em/sound.c
index 9bdd2be8745c027f07aebe83b3694bd2b0bf7db9..5aedabb35abb1cbf42faaa23b67b32e6502e6883 100644
(file)
--- a/
src/game_em/sound.c
+++ b/
src/game_em/sound.c
@@
-20,9
+20,6
@@
#include <soundcard.h>
#endif
-#include "global.h"
-#include "sample.h"
-
static char audioname[] = "/dev/audio";
static const int sound_priority[SAMPLE_MAX] =