#include "main_em.h"
-extern void play_sound(int, int, int);
-extern void play_element_sound(int, int, int, int);
+void play_sound(int, int, int);
+void play_element_sound(int, int, int, int);
extern char play[SAMPLE_MAX];
extern int sound_pipe[2];
#define MIXER_MAX 4 /* maximum number of samples we can play at once */
-#if defined(AUDIO_UNIX_NATIVE)
-
-enum
-{
- AUDIO_ULAW = 0,
- AUDIO_U8
-};
-
-#endif /* AUDIO_UNIX_NATIVE */
-
#endif /* SAMPLE_H */