extern char play[SAMPLE_MAX];
extern int sound_pipe[2];
extern short *sound_data[SAMPLE_MAX];
-extern long sound_length[SAMPLE_MAX];
+extern int sound_length[SAMPLE_MAX];
#define MIXER_MAX 4 /* maximum number of samples we can play at once */
-#if defined(AUDIO_UNIX_NATIVE)
-
-enum
-{
- AUDIO_ULAW = 0,
- AUDIO_U8
-};
-
-#endif /* AUDIO_UNIX_NATIVE */
-
#endif /* SAMPLE_H */