{
temp = GET_BE16(src[2096 + i * 2]);
- ply[i].x_initial = (temp & 63);
- ply[i].y_initial = (temp >> 6 & 31);
+ lev.player_x[i] = (temp & 63);
+ lev.player_y[i] = (temp >> 6 & 31);
}
/* cave */
/* at last, set the two players at their positions in the playfield */
/* (native EM[C] levels always have exactly two players in a level) */
for (i = 0; i < 2; i++)
- native_em_level.cave[ply[i].x_initial][ply[i].y_initial] = Zplayer;
+ native_em_level.cave[lev.player_x[i]][lev.player_y[i]] = Zplayer;
native_em_level.file_version = file_version;
}